Triple
T36266589
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Victory Project simulation apparatus |
E892241
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | fictional virtual reality system |
C12898
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: fictional virtual reality system Context triple: [Victory Project simulation apparatus, instanceOf, fictional virtual reality system]
-
A.
fictional neural interface system
A fictional neural interface system is an imagined technology that directly links the human brain with computers or networks to enable seamless communication, control, and data exchange through thought alone.
-
B.
fictional computer
A fictional computer is an imagined computing device, often with advanced or impossible capabilities, that exists only within stories, games, or speculative scenarios.
-
C.
virtual reality environment
A virtual reality environment is a computer-generated, immersive 3D space that users can interact with in real time through specialized hardware and software, simulating presence in a digital world.
-
D.
fictional device
chosen
A fictional device is an imagined tool, machine, or piece of technology that does not exist in reality but is created within a narrative to serve specific plot, thematic, or world-building purposes.
-
E.
virtual reality software component
A virtual reality software component is a modular piece of software that manages specific VR functionality—such as rendering, input handling, or spatial tracking—within a larger immersive application or system.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76e4699188190af045b11a840ce31 |
completed | May 3, 2026, 3:48 p.m. |
Created at: May 3, 2026, 4:09 p.m.