Victory Project simulation apparatus

E892241

The Victory Project simulation apparatus is the advanced virtual reality system in the film "Don't Worry Darling" that traps its users in a fabricated 1950s-style utopian world.

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Statements (47)

Predicate Object
instanceOf fictional virtual reality system
plot device
accessMethod users are connected while unconscious in the real world
appearsIn film "Don't Worry Darling" NERFINISHED
associatedLocationInFiction Victory headquarters in the desert
audienceKnowledge revealed gradually through Alice's perspective
consentIssue some users are connected without informed consent
controlMechanism computer interface
external real-world hardware
eye-clamp device
creatorInFiction Frank NERFINISHED
diegeticStatus hidden technology within the story world
discoveryMethod Alice experiences glitches and memories from the real world
escapeCondition user death in the simulation can disconnect them in the real world
ethicalTheme critiques patriarchal power structures
explores control and autonomy in relationships
fictionalUniverse "Don't Worry Darling" universe
filmDirector Olivia Wilde NERFINISHED
filmReleaseYear 2022
firstRevealedTo Alice Chambers GENERATED
genreContext psychological thriller
keyUser Alice Chambers NERFINISHED
Jack Chambers NERFINISHED
other Victory Project husbands
maintenanceBy Victory Project male participants in the real world
medium feature film
narrativeRole central mystery element of the film
source of conflict between Alice and Jack
ownershipInFiction Victory Project organization NERFINISHED
powerDynamic gives male users control over female partners
primaryFunction to immerse users in a fabricated reality
to trap users in a simulated world
realWorldTimePeriod contemporary era outside the simulation
relatedConcept mind control
simulated reality
virtual imprisonment
riskToUsers physical neglect of bodies in the real world
securityFeature prevents users from leaving the simulated town boundaries
shutdownConsequence would collapse the Victory simulation world
simulatedSetting 1950s-style utopian town of Victory
symbolism represents escapism and forced domesticity
technologyType advanced virtual reality system
timePeriodOfSimulation 1950s-inspired domestic environment
triggerForPlotTwist revelation that Victory is a simulation
usedIn Victory Project NERFINISHED
userAwareness users inside the simulation are generally unaware of the real world
visualCueOfGlitch repeating patterns and distortions in Alice's perception

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Jack Chambers diegeticTechnologyUsed Victory Project simulation apparatus