Triple

T35394634
Position Surface form Disambiguated ID Type / Status
Subject Pokey E1023037 entity
Predicate targetPlayerCharacter P41757 FINISHED
Object Playable characters in Mario games LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Playable characters in Mario games | Statement: [Pokey, targetPlayerCharacter, Playable characters in Mario games]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: targetPlayerCharacter
Context triple: [Pokey, targetPlayerCharacter, Playable characters in Mario games]
  • A. targetsCharacter
    Indicates that one entity is the intended focus or target of another entity’s action, effect, or behavior.
  • B. mainCharacterActor
    Indicates that the specified actor portrays the main character in a given work (such as a film, show, or play).
  • C. currentCharacter chosen
    Indicates that an entity is the character presently in focus or being actively considered in a given context or sequence.
  • D. mainCharacterField
    Indicates that one entity is designated as the primary or central character associated with another entity, such as a work or narrative.
  • E. controllingPlayer
    Indicates which player currently has control or authority over a given game element, object, or situation.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76df34ba48190bd80f0814cdcd540 completed May 3, 2026, 3:46 p.m.
NER Named-entity recognition batch_69fed357b2b4819084c709056a54461f completed May 9, 2026, 6:25 a.m.
PD Predicate disambiguation batch_69fed103d9cc81909b11619745110c61 completed May 9, 2026, 6:15 a.m.
Created at: May 3, 2026, 4:03 p.m.