Triple
T35394591
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Papa |
E1023036
|
entity |
| Predicate | hasGameMechanicTrait |
P39812
|
FINISHED |
| Object | can pick up and throw enemies |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: can pick up and throw enemies | Statement: [Papa, hasGameMechanicTrait, can pick up and throw enemies]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: hasGameMechanicTrait Context triple: [Papa, hasGameMechanicTrait, can pick up and throw enemies]
-
A.
gameplayMechanic
chosen
Indicates a relationship where one entity functions as a rule, system, or interactive feature that defines how another entity can be played or operated within a game.
-
B.
notableLevelMechanic
Indicates that an entity is recognized for its significant involvement in designing, implementing, or innovating game level mechanics.
-
C.
hasMechanicalFeature
Indicates that one entity possesses, includes, or is characterized by a specific mechanical component, attribute, or functionality.
-
D.
hasBoostMechanic
Indicates that one entity (typically a game or system) includes a mechanic that temporarily increases the power, speed, or effectiveness of another entity.
-
E.
hasRitualSpecialty
Indicates that an entity has a particular area of focus or expertise within ritual practices or ceremonies.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76df34ba48190bd80f0814cdcd540 |
completed | May 3, 2026, 3:46 p.m. |
| NER | Named-entity recognition | batch_69f79533b88c8190934ec4cb21770e24 |
completed | May 3, 2026, 6:34 p.m. |
| PD | Predicate disambiguation | batch_69f7910770108190bdd39ddb5d304f54 |
completed | May 3, 2026, 6:16 p.m. |
Created at: May 3, 2026, 4:03 p.m.