Triple

T35010999
Position Surface form Disambiguated ID Type / Status
Subject Fallout engine E1009938 entity
Predicate supportsCombatSystem GENERATED
Object turn-based combat UNRECOGNIZED GENERATED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: supportsCombatSystem
Context triple: [Fallout engine, supportsCombatSystem, turn-based combat]
  • A. compatibleWithCombatSystem chosen
    Indicates that one entity can function correctly and effectively within, or alongside, a specified combat system without conflicts or required modifications.
  • B. usesCombatSystem
    Indicates that one entity employs or operates a particular combat system in its functioning or behavior.
  • C. hasCombat
    Indicates that an entity engages in, is involved with, or possesses the capability for combat or fighting interactions with other entities.
  • D. combatSystemFeature
    Indicates that one entity is a feature, mechanic, or component belonging to or used within another entity’s combat system.
  • E. hasCombatType
    Indicates that an entity is associated with a particular mode or category of combat it uses or participates in.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76dcc3ac8819096a3ed52f5fa2523 completed May 3, 2026, 3:46 p.m.
Created at: May 3, 2026, 4:01 p.m.