Triple
T34669219
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | GT Life |
E890332
|
entity |
| Predicate | progressionMechanic |
P39812
|
FINISHED |
| Object | earning credits |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: earning credits | Statement: [GT Life, progressionMechanic, earning credits]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: progressionMechanic Context triple: [GT Life, progressionMechanic, earning credits]
-
A.
hasProgressionSystem
Indicates that an entity includes or is associated with a structured system through which progress, advancement, or development can occur over time.
-
B.
gameplayMechanic
chosen
Indicates a relationship where one entity functions as a rule, system, or interactive feature that defines how another entity can be played or operated within a game.
-
C.
trainingProgression
Indicates the advancement or change in a subject’s training status over time, typically reflecting movement from earlier to later stages of a training process.
-
D.
notableLevelMechanic
Indicates that an entity is recognized for its significant involvement in designing, implementing, or innovating game level mechanics.
-
E.
timePeriodMechanic
Indicates a temporal relationship in which a particular mechanic, process, or method is valid, active, or applicable during a specified time period.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f349d9c59481908b36baa0be093aea |
completed | April 30, 2026, 12:23 p.m. |
| NER | Named-entity recognition | batch_69f7688dd3d08190ad13d0e780570a1c |
completed | May 3, 2026, 3:23 p.m. |
| PD | Predicate disambiguation | batch_69f767fcf2f881908bacc7bfc38e68a5 |
completed | May 3, 2026, 3:21 p.m. |
Created at: May 1, 2026, 2:05 a.m.