Triple

T34116897
Position Surface form Disambiguated ID Type / Status
Subject The Walking Dead: No Man’s Land E874996 entity
Predicate playerAction P82156 FINISHED
Object manage survivors LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: manage survivors | Statement: [The Walking Dead: No Man’s Land, playerAction, manage survivors]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: playerAction
Context triple: [The Walking Dead: No Man’s Land, playerAction, manage survivors]
  • A. physicalAction
    Indicates a relationship where one entity performs or undergoes a tangible, bodily movement or interaction in the physical world.
  • B. actionSpace
    Indicates the set of all possible actions an agent can take in a given environment or decision-making context.
  • C. allowsPlayerAction chosen
    Indicates that one entity permits or enables a player to perform a specific action within a system or context.
  • D. playsShoots
    Indicates that an entity participates in a sport or game using a particular shooting style or handedness (e.g., a hockey player who shoots left or right).
  • E. announcesPlayerActions
    Indicates that an entity publicly communicates or reports the actions taken by a player.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f349a9271c81909576994c9ef7b179 completed April 30, 2026, 12:23 p.m.
NER Named-entity recognition batch_69fcab6e888881908ca9e18660928a40 completed May 7, 2026, 3:10 p.m.
PD Predicate disambiguation batch_69fc4562a5b88190bad48f083a6dcdfa completed May 7, 2026, 7:55 a.m.
Created at: May 1, 2026, 1:53 a.m.