Triple

T31541987
Position Surface form Disambiguated ID Type / Status
Subject Rogueport Underground E804769 entity
Predicate gameMechanicFunction P39812 FINISHED
Object unlocks new pipes as chapters are completed LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: unlocks new pipes as chapters are completed | Statement: [Rogueport Underground, gameMechanicFunction, unlocks new pipes as chapters are completed]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameMechanicFunction
Context triple: [Rogueport Underground, gameMechanicFunction, unlocks new pipes as chapters are completed]
  • A. gameplayMechanic chosen
    Indicates a relationship where one entity functions as a rule, system, or interactive feature that defines how another entity can be played or operated within a game.
  • B. mechanicalFunction
    Indicates that one entity serves as the mechanical role, operation, or function performed by another entity or system.
  • C. notableLevelMechanic
    Indicates that an entity is recognized for its significant involvement in designing, implementing, or innovating game level mechanics.
  • D. interactionMechanism
    Indicates the process or means by which one entity affects, influences, or interacts with another.
  • E. gameEngineUsage
    Indicates that one entity (such as a project or product) uses or is built upon a particular game engine.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f348d11a048190a65eb8384a3754ac completed April 30, 2026, 12:19 p.m.
NER Named-entity recognition batch_69f6a8055f8081908f635fe04654b5fe completed May 3, 2026, 1:42 a.m.
PD Predicate disambiguation batch_69f6a75656e081908739ed9e2f600e42 completed May 3, 2026, 1:39 a.m.
Created at: April 30, 2026, 10:06 p.m.