Triple

T31439891
Position Surface form Disambiguated ID Type / Status
Subject Pianta Parlor E802036 entity
Predicate influencesGameplay P118563 FINISHED
Object provides optional rewards LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: provides optional rewards | Statement: [Pianta Parlor, influencesGameplay, provides optional rewards]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: influencesGameplay
Context triple: [Pianta Parlor, influencesGameplay, provides optional rewards]
  • A. gameplayImpact chosen
    Indicates how one element in a game affects the mechanics, difficulty, or overall experience of playing that game.
  • B. gameplayBasis
    Indicates that one entity serves as the core mechanic, structure, or inspiration upon which another entity’s gameplay is designed or derived.
  • C. gameFeatures
    Indicates that a game includes or offers a particular element, characteristic, or functionality.
  • D. gameplayMechanic
    Indicates a relationship where one entity functions as a rule, system, or interactive feature that defines how another entity can be played or operated within a game.
  • E. influencesMovement
    Indicates that one entity affects or alters the movement, motion, or trajectory of another entity.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f348c5a6bc819092a557e95438976f completed April 30, 2026, 12:19 p.m.
NER Named-entity recognition batch_69f7aa699d68819081ed363931894ab3 completed May 3, 2026, 8:04 p.m.
PD Predicate disambiguation batch_69f7a8cec6d48190bebfa884b2f938c0 completed May 3, 2026, 7:58 p.m.
Created at: April 30, 2026, 9:04 p.m.