Triple
T3003811
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Brian Tyler |
E81849
|
entity |
| Predicate | notableWork |
P4
|
FINISHED |
| Object |
Far Cry 3 (video game score)
Far Cry 3 (video game score) is an intense, cinematic soundtrack composed by Brian Tyler for the open-world first-person shooter Far Cry 3, blending tribal, electronic, and orchestral elements to underscore the game's tropical yet violent atmosphere.
|
E319416
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Far Cry 3 (video game score) | Statement: [Brian Tyler, notableWork, Far Cry 3 (video game score)]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Far Cry 3 (video game score) Context triple: [Brian Tyler, notableWork, Far Cry 3 (video game score)]
-
A.
The Last of Us Part II (video game score)
The Last of Us Part II (video game score) is a moody, atmospheric soundtrack by Gustavo Santaolalla that blends sparse acoustic motifs with tense, emotional soundscapes to underscore the game's dark, character-driven narrative.
-
B.
Safe Haven (film) soundtrack
The "Safe Haven" film soundtrack is a compilation album featuring romantic and emotionally driven songs by various artists that underscore the themes and mood of the 2013 Nicholas Sparks–based drama.
-
C.
Cocoon (film score)
Cocoon (film score) is a 1985 science-fiction film soundtrack composed by James Horner, noted for its lush orchestral themes that blend wonder, warmth, and mystery.
-
D.
Mouse Hunt (film score)
Mouse Hunt (film score) is a whimsical orchestral soundtrack composed by Alan Silvestri for the 1997 slapstick comedy film "Mouse Hunt," blending playful themes with cinematic grandeur.
-
E.
Predator (film score)
Predator (film score) is the tense, militaristic orchestral soundtrack composed by Alan Silvestri for the 1987 science fiction action film Predator, renowned for its suspenseful themes and atmospheric intensity.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Far Cry 3 (video game score) Triple: [Brian Tyler, notableWork, Far Cry 3 (video game score)]
Generated description
Far Cry 3 (video game score) is an intense, cinematic soundtrack composed by Brian Tyler for the open-world first-person shooter Far Cry 3, blending tribal, electronic, and orchestral elements to underscore the game's tropical yet violent atmosphere.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Far Cry 3 (video game score) Target entity description: Far Cry 3 (video game score) is an intense, cinematic soundtrack composed by Brian Tyler for the open-world first-person shooter Far Cry 3, blending tribal, electronic, and orchestral elements to underscore the game's tropical yet violent atmosphere.
-
A.
The Last of Us Part II (video game score)
The Last of Us Part II (video game score) is a moody, atmospheric soundtrack by Gustavo Santaolalla that blends sparse acoustic motifs with tense, emotional soundscapes to underscore the game's dark, character-driven narrative.
-
B.
Safe Haven (film) soundtrack
The "Safe Haven" film soundtrack is a compilation album featuring romantic and emotionally driven songs by various artists that underscore the themes and mood of the 2013 Nicholas Sparks–based drama.
-
C.
Cocoon (film score)
Cocoon (film score) is a 1985 science-fiction film soundtrack composed by James Horner, noted for its lush orchestral themes that blend wonder, warmth, and mystery.
-
D.
Mouse Hunt (film score)
Mouse Hunt (film score) is a whimsical orchestral soundtrack composed by Alan Silvestri for the 1997 slapstick comedy film "Mouse Hunt," blending playful themes with cinematic grandeur.
-
E.
Predator (film score)
Predator (film score) is the tense, militaristic orchestral soundtrack composed by Alan Silvestri for the 1987 science fiction action film Predator, renowned for its suspenseful themes and atmospheric intensity.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ad8b1c4de88190a83b7cefaa1f2842 |
completed | March 8, 2026, 2:43 p.m. |
| NER | Named-entity recognition | batch_69ad9a149b248190ac4f11afc4871cc1 |
completed | March 8, 2026, 3:47 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69b12e5302c881908294827106b314e4 |
completed | March 11, 2026, 8:56 a.m. |
| NEDg | Description generation | batch_69b12ed522148190b25ad1de42b1604d |
completed | March 11, 2026, 8:59 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69b1d65c9550819081e8734cece6ff13 |
completed | March 11, 2026, 8:53 p.m. |
Created at: March 8, 2026, 2:59 p.m.