Far Cry 3 (video game score)
E319416
Far Cry 3 (video game score) is an intense, cinematic soundtrack composed by Brian Tyler for the open-world first-person shooter Far Cry 3, blending tribal, electronic, and orchestral elements to underscore the game's tropical yet violent atmosphere.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Far Cry 3 (video game score) canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T3003811 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Far Cry 3 (video game score) Context triple: [Brian Tyler, notableWork, Far Cry 3 (video game score)]
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A.
The Last of Us Part II (video game score)
The Last of Us Part II (video game score) is a moody, atmospheric soundtrack by Gustavo Santaolalla that blends sparse acoustic motifs with tense, emotional soundscapes to underscore the game's dark, character-driven narrative.
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B.
Safe Haven (film) soundtrack
The "Safe Haven" film soundtrack is a compilation album featuring romantic and emotionally driven songs by various artists that underscore the themes and mood of the 2013 Nicholas Sparks–based drama.
-
C.
Cocoon (film score)
Cocoon (film score) is a 1985 science-fiction film soundtrack composed by James Horner, noted for its lush orchestral themes that blend wonder, warmth, and mystery.
-
D.
Mouse Hunt (film score)
Mouse Hunt (film score) is a whimsical orchestral soundtrack composed by Alan Silvestri for the 1997 slapstick comedy film "Mouse Hunt," blending playful themes with cinematic grandeur.
-
E.
Predator (film score)
Predator (film score) is the tense, militaristic orchestral soundtrack composed by Alan Silvestri for the 1987 science fiction action film Predator, renowned for its suspenseful themes and atmospheric intensity.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Far Cry 3 (video game score) Target entity description: Far Cry 3 (video game score) is an intense, cinematic soundtrack composed by Brian Tyler for the open-world first-person shooter Far Cry 3, blending tribal, electronic, and orchestral elements to underscore the game's tropical yet violent atmosphere.
-
A.
The Last of Us Part II (video game score)
The Last of Us Part II (video game score) is a moody, atmospheric soundtrack by Gustavo Santaolalla that blends sparse acoustic motifs with tense, emotional soundscapes to underscore the game's dark, character-driven narrative.
-
B.
Safe Haven (film) soundtrack
The "Safe Haven" film soundtrack is a compilation album featuring romantic and emotionally driven songs by various artists that underscore the themes and mood of the 2013 Nicholas Sparks–based drama.
-
C.
Cocoon (film score)
Cocoon (film score) is a 1985 science-fiction film soundtrack composed by James Horner, noted for its lush orchestral themes that blend wonder, warmth, and mystery.
-
D.
Mouse Hunt (film score)
Mouse Hunt (film score) is a whimsical orchestral soundtrack composed by Alan Silvestri for the 1997 slapstick comedy film "Mouse Hunt," blending playful themes with cinematic grandeur.
-
E.
Predator (film score)
Predator (film score) is the tense, militaristic orchestral soundtrack composed by Alan Silvestri for the 1987 science fiction action film Predator, renowned for its suspenseful themes and atmospheric intensity.
- F. None of above. chosen
Statements (31)
| Predicate | Object |
|---|---|
| instanceOf |
musical work
ⓘ
video game soundtrack ⓘ |
| associatedWithDeveloper | Ubisoft Montreal ⓘ |
| associatedWithPublisher | Ubisoft ⓘ |
| basedOn | Far Cry 3 ⓘ |
| composer | Brian Tyler ⓘ |
| countryOfOrigin |
United States of America
ⓘ
surface form:
United States
|
| describedAs | intense ⓘ |
| designedToUnderscore | violent atmosphere ⓘ |
| genre |
electronic music
ⓘ
orchestral music ⓘ tribal music ⓘ video game music ⓘ |
| instrumentation |
orchestra
ⓘ
percussion ⓘ synthesizers ⓘ |
| language | instrumental ⓘ |
| partOfFranchise |
Far Cry series
ⓘ
surface form:
Far Cry
|
| partOfSeries | Far Cry series ⓘ |
| platformOfGameScored |
Windows
ⓘ
surface form:
Microsoft Windows
Sony PlayStation 3 ⓘ
surface form:
PlayStation 3
Xbox 360 ⓘ |
| primaryAudience | players of Far Cry 3 ⓘ |
| publisher | Ubisoft ⓘ |
| releaseContext | Far Cry 3 launch ⓘ |
| setting | tropical environment ⓘ |
| style | cinematic ⓘ |
| supportsNarrativeTheme |
madness
ⓘ
survival ⓘ violence ⓘ |
| targetMedium | video game ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Far Cry 3 (video game score) Description of subject: Far Cry 3 (video game score) is an intense, cinematic soundtrack composed by Brian Tyler for the open-world first-person shooter Far Cry 3, blending tribal, electronic, and orchestral elements to underscore the game's tropical yet violent atmosphere.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.