Triple

T29248198
Position Surface form Disambiguated ID Type / Status
Subject Samurai Spirits E741491 entity
Predicate combatSystemFeature P169307 FINISHED
Object rage gauge mechanic LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: rage gauge mechanic | Statement: [Samurai Spirits, combatSystemFeature, rage gauge mechanic]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: combatSystemFeature
Context triple: [Samurai Spirits, combatSystemFeature, rage gauge mechanic]
  • A. weaponFeature
    Indicates that one entity is a characteristic, attribute, or functional aspect of a weapon.
  • B. usesCombatSystem
    Indicates that one entity employs or operates a particular combat system in its functioning or behavior.
  • C. tacticalFeatureUsed
    Indicates that a specific tactical feature, maneuver, or capability is employed or brought into play within a tactical situation or operation.
  • D. methodOfCombat
    Indicates the specific technique, style, or means by which an entity engages in combat or fighting.
  • E. battleSystem
    Indicates a relationship where entities are engaged in or governed by a structured combat or conflict-resolution mechanism.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f0911eba2c8190b07cd2fdf91422c9 completed April 28, 2026, 10:51 a.m.
NER Named-entity recognition batch_69f67de7792c81909b5e4e812d143624 completed May 2, 2026, 10:42 p.m.
PD Predicate disambiguation batch_69f678ce54b081908c26edfd49e39c60 completed May 2, 2026, 10:21 p.m.
PDg Predicate description generation batch_69f67d31cc60819084f64bd056e1ea4d completed May 2, 2026, 10:39 p.m.
Created at: April 28, 2026, 12:33 p.m.