combatSystemFeature
P169307
predicate
Indicates that one entity is a feature, mechanic, or component belonging to or used within another entity’s combat system.
Observed surface forms (1)
- battleSystemFeature ×1
Sample triples (7)
| Subject | Object |
|---|---|
| Crisis Core: Final Fantasy VII | Digital Mind Wave via predicate surface "battleSystemFeature" NERFINISHED ⓘ |
| Devil May Cry | juggling enemies in the air ⓘ |
| Devil May Cry | style-based scoring ⓘ |
| Devil May Cry | weapon switching mid-combo ⓘ |
| Samurai Spirits | rage gauge mechanic ⓘ |
| Samurai Spirits | super special moves ⓘ |
| Samurai Spirits | weapon disarm mechanics ⓘ |