combatSystemFeature
P169307
predicate
Indicates that one entity is a feature, mechanic, or component belonging to or used within another entity’s combat system.
All labels observed (2)
| Label | Occurrences |
|---|---|
| combatSystemFeature canonical | 6 |
| battleSystemFeature | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: combatSystemFeature
Generated description
Indicates that one entity is a feature, mechanic, or component belonging to or used within another entity’s combat system.
Sample triples (7)
| Subject | Object |
|---|---|
| Samurai Spirits | rage gauge mechanic ⓘ |
| Samurai Spirits | weapon disarm mechanics ⓘ |
| Samurai Spirits | super special moves ⓘ |
| Devil May Cry | juggling enemies in the air ⓘ |
| Devil May Cry | weapon switching mid-combo ⓘ |
| Devil May Cry | style-based scoring ⓘ |
| Crisis Core: Final Fantasy VII | Digital Mind Wave via predicate surface "battleSystemFeature" NERFINISHED ⓘ |