Triple
T28768081
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Survivor: Panama |
E726332
|
entity |
| Predicate | featuresGameElement |
P52035
|
FINISHED |
| Object | Exile Island |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Exile Island | Statement: [Survivor: Panama, featuresGameElement, Exile Island]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: featuresGameElement Context triple: [Survivor: Panama, featuresGameElement, Exile Island]
-
A.
featuresGame
Indicates that something (such as a platform, service, or collection) includes or presents a particular game as part of its offerings.
-
B.
gameElement
chosen
Indicates that one entity functions as a component, feature, or part within the structure or mechanics of a game.
-
C.
gameFeatures
Indicates that a game includes or offers a particular element, characteristic, or functionality.
-
D.
featuresFictionalElement
Indicates that one entity includes, presents, or incorporates a fictional element (such as an imaginary character, place, object, or concept) as part of its content or composition.
-
E.
featuresElementSystem
Indicates that a system includes or incorporates a particular element as one of its constituent parts or components.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f03198be14819098fa74e48b3749bf |
completed | April 28, 2026, 4:03 a.m. |
| NER | Named-entity recognition | batch_69feabcda59481908f2bc13b46fcced1 |
completed | May 9, 2026, 3:36 a.m. |
| PD | Predicate disambiguation | batch_69feaabd63f88190b30dcf6dd2ea39d1 |
completed | May 9, 2026, 3:32 a.m. |
Created at: April 28, 2026, 6:14 a.m.