Triple

T28616336
Position Surface form Disambiguated ID Type / Status
Subject WaitForMultipleObjects E724280 entity
Predicate timeoutBehavior P175333 FINISHED
Object can wait indefinitely with INFINITE LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: can wait indefinitely with INFINITE | Statement: [WaitForMultipleObjects, timeoutBehavior, can wait indefinitely with INFINITE]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: timeoutBehavior
Context triple: [WaitForMultipleObjects, timeoutBehavior, can wait indefinitely with INFINITE]
  • A. timeoutDuration
    Indicates the length of time that may elapse before an operation, request, or session is automatically terminated or considered failed.
  • B. timeoutRule
    Indicates a rule that defines when and under what conditions an operation, request, or process should automatically time out.
  • C. timeoutSpecialValue chosen
    Indicates that a timeout parameter is set to a designated special value that alters or overrides the default timeout behavior.
  • D. timeoutAllocation
    Indicates the assignment or distribution of a specific time limit or timeout duration to an operation, resource, or process.
  • E. strategicTimeoutFor
    Indicates that one entity initiates or designates a strategic timeout specifically for another entity (such as a team, player, or process).
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f01d816d7c8190a1fe27e3434041dc completed April 28, 2026, 2:37 a.m.
NER Named-entity recognition batch_69f6db1f3ec48190a82e7d893d3c76ba completed May 3, 2026, 5:20 a.m.
PD Predicate disambiguation batch_69f6d82adfa481908a5e196d2e18c73f completed May 3, 2026, 5:07 a.m.
Created at: April 28, 2026, 4:32 a.m.