Triple

T2433176
Position Surface form Disambiguated ID Type / Status
Subject Dishonored franchise E52892 entity
Predicate gameplayElement P15207 FINISHED
Object first-person perspective LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: first-person perspective | Statement: [Dishonored franchise, gameplayElement, first-person perspective]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameplayElement
Context triple: [Dishonored franchise, gameplayElement, first-person perspective]
  • A. playInGameIntroduced
    Indicates that an entity participates as a playable element within the specific game in which it was first introduced.
  • B. eraPlayed
    Indicates the historical or stylistic time period during which something (typically a work or performance) was played or took place.
  • C. gameEngine
    Indicates that one entity serves as the game engine or core runtime system used to develop, run, or power another entity (such as a game or interactive application).
  • D. gameContext chosen
    Indicates the situational framework or environment in which a game’s actions, rules, and interactions take place.
  • E. cityGame6
    Indicates a relationship where an entity is associated with a specific city-based game, event, or competition labeled as variant 6.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ab4959bcc0819083246f9fb10439e3 completed March 6, 2026, 9:38 p.m.
NER Named-entity recognition batch_69abcc74a5108190a3a9631b0cc1a127 completed March 7, 2026, 6:57 a.m.
PD Predicate disambiguation batch_69abc5aa1b60819081b87f7985c6cff3 completed March 7, 2026, 6:28 a.m.
Created at: March 6, 2026, 9:43 p.m.