Triple
T21061022
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | SKTileMapNode |
E518845
|
entity |
| Predicate | relatedTo |
P37
|
FINISHED |
| Object | SKTileSet |
—
|
NE NERFINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: SKTileSet | Statement: [SKTileMapNode, relatedTo, SKTileSet]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: SKTileSet Context triple: [SKTileMapNode, relatedTo, SKTileSet]
-
A.
SKTileMapNode
SKTileMapNode is a SpriteKit class used to efficiently create and render grid-based tile maps for 2D games and applications.
-
B.
TileGX
TileGX is a family of many-core 64-bit VLIW processors developed by Tilera, designed for highly parallel, high-throughput computing tasks.
-
C.
Mahjong Tiles block
The Mahjong Tiles block is a Unicode range that encodes graphical symbols representing the traditional tiles used in the game of mahjong.
-
D.
TilePro
TilePro is a family of many-core VLIW processors from Tilera, designed for highly parallel, scalable computing in embedded and networking applications.
-
E.
SKTexture
SKTexture is a SpriteKit class that represents image data used to render textured sprites and other visual elements in 2D games and animations.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: SKTileSet Target entity description: SKTileSet is a SpriteKit resource that defines collections of tiles and their visual rules for constructing tile-based maps in 2D games.
-
A.
SKTileMapNode
SKTileMapNode is a SpriteKit class used to efficiently create and render grid-based tile maps for 2D games and applications.
-
B.
TileGX
TileGX is a family of many-core 64-bit VLIW processors developed by Tilera, designed for highly parallel, high-throughput computing tasks.
-
C.
Mahjong Tiles block
The Mahjong Tiles block is a Unicode range that encodes graphical symbols representing the traditional tiles used in the game of mahjong.
-
D.
TilePro
TilePro is a family of many-core VLIW processors from Tilera, designed for highly parallel, scalable computing in embedded and networking applications.
-
E.
SKTexture
SKTexture is a SpriteKit class that represents image data used to render textured sprites and other visual elements in 2D games and animations.
- F. None of above. chosen
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0b505ef108190b25dd4033e2ff7eb |
completed | April 16, 2026, 10:08 a.m. |
| NER | Named-entity recognition | batch_69e6feaf3edc81909423e039cac6bd87 |
completed | April 21, 2026, 4:35 a.m. |
Created at: April 16, 2026, 2:38 p.m.