Triple

T20610450
Position Surface form Disambiguated ID Type / Status
Subject Project Atlantis E506433 entity
Predicate developerDivision P45142 FINISHED
Object Nintendo Research & Engineering NE NERFINISHED

How this triple was built (3 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Nintendo Research & Engineering | Statement: [Project Atlantis, developerDivision, Nintendo Research & Engineering]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Nintendo Research & Engineering
Context triple: [Project Atlantis, developerDivision, Nintendo Research & Engineering]
  • A. Nintendo Research & Development
    Nintendo Research & Development was the collective name for Nintendo’s internal hardware and software engineering divisions responsible for many of the company’s early consoles, peripherals, and landmark games.
  • B. Nintendo R&D4
    Nintendo R&D4 was a key internal development division of Nintendo best known for creating the original Super Mario Bros. and pioneering many of the company’s classic NES-era franchises.
  • C. Nintendo R&D2
    Nintendo R&D2 was an internal Nintendo development division known for creating and porting handheld and early console games, particularly for the Game Boy and related systems.
  • D. Nintendo R&D1
    Nintendo R&D1 was a pioneering internal development team at Nintendo responsible for creating several of the company’s most influential hardware systems and game franchises, including early handheld consoles and titles like Metroid and WarioWare.
  • E. Nintendo Entertainment Planning & Development
    Nintendo Entertainment Planning & Development is a major internal division of Nintendo responsible for developing many of the company’s flagship video game franchises and software.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Nintendo Research & Engineering
Target entity description: Nintendo Research & Engineering is a hardware-focused division of Nintendo responsible for designing and developing many of the company’s game consoles and related technologies.
  • A. Nintendo Research & Development
    Nintendo Research & Development was the collective name for Nintendo’s internal hardware and software engineering divisions responsible for many of the company’s early consoles, peripherals, and landmark games.
  • B. Nintendo R&D4
    Nintendo R&D4 was a key internal development division of Nintendo best known for creating the original Super Mario Bros. and pioneering many of the company’s classic NES-era franchises.
  • C. Nintendo R&D2
    Nintendo R&D2 was an internal Nintendo development division known for creating and porting handheld and early console games, particularly for the Game Boy and related systems.
  • D. Nintendo R&D1
    Nintendo R&D1 was a pioneering internal development team at Nintendo responsible for creating several of the company’s most influential hardware systems and game franchises, including early handheld consoles and titles like Metroid and WarioWare.
  • E. Nintendo Entertainment Planning & Development
    Nintendo Entertainment Planning & Development is a major internal division of Nintendo responsible for developing many of the company’s flagship video game franchises and software.
  • F. None of above. chosen

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e0b4bb2b4081908fa4a72444120f35 completed April 16, 2026, 10:06 a.m.
NER Named-entity recognition batch_69e6aad6f53481908fb242947dda7028 completed April 20, 2026, 10:38 p.m.
Created at: April 16, 2026, 11:41 a.m.