Project Atlantis
E506433
Project Atlantis was the internal codename for Nintendo’s Game Boy Advance handheld video game console during its development.
Statements (31)
| Predicate | Object |
|---|---|
| instanceOf |
codename
ⓘ
internal project name ⓘ |
| associatedBrand | Game Boy NERFINISHED ⓘ |
| associatedProductFamily | Game Boy line NERFINISHED ⓘ |
| codenameFor | Game Boy Advance NERFINISHED ⓘ |
| codenameUsage | pre-release ⓘ |
| company | Nintendo Co., Ltd. NERFINISHED ⓘ |
| companyCountry | Japan NERFINISHED ⓘ |
| designGoal |
more powerful handheld hardware
ⓘ
successor to Game Boy Color ⓘ |
| developer | Nintendo NERFINISHED ⓘ |
| developerDivision | Nintendo Research & Engineering NERFINISHED ⓘ |
| formFactor | handheld ⓘ |
| hardwareGeneration | sixth generation of video game consoles ⓘ |
| hasCPUArchitecture | 32-bit ⓘ |
| hasMediaType | ROM cartridge ⓘ |
| industry |
consumer electronics
ⓘ
video games ⓘ |
| languageOfCodename | English NERFINISHED ⓘ |
| notableFeature | backward compatibility with Game Boy and Game Boy Color games ⓘ |
| platformManufacturer | Nintendo NERFINISHED ⓘ |
| platformType | handheld video game console ⓘ |
| predecessorPlatform | Game Boy Color NERFINISHED ⓘ |
| publicName | Game Boy Advance NERFINISHED ⓘ |
| relatedCodename | Project Nitro NERFINISHED ⓘ |
| relatedPlatform |
Game Boy Advance Micro
NERFINISHED
ⓘ
Game Boy Advance SP NERFINISHED ⓘ |
| successorPlatform | Nintendo DS NERFINISHED ⓘ |
| targetMarket | portable gaming ⓘ |
| usedByCompany | Nintendo NERFINISHED ⓘ |
| usedDuring | Game Boy Advance development ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.