Triple

T20190810
Position Surface form Disambiguated ID Type / Status
Subject Sable E492972 entity
Predicate conversationMechanic P39812 FINISHED
Object talk frequency affects dialogue depth LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: talk frequency affects dialogue depth | Statement: [Sable, conversationMechanic, talk frequency affects dialogue depth]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: conversationMechanic
Context triple: [Sable, conversationMechanic, talk frequency affects dialogue depth]
  • A. interactionMechanism
    Indicates the process or means by which one entity affects, influences, or interacts with another.
  • B. gameplayMechanic chosen
    Indicates a relationship where one entity functions as a rule, system, or interactive feature that defines how another entity can be played or operated within a game.
  • C. dialogueDriven
    Indicates that an interaction, narrative, or process is primarily advanced or structured through spoken or written dialogue between participants.
  • D. dialogueWith
    Indicates that two entities are engaged in a mutual conversational exchange or dialogue with each other.
  • E. dialogueDynamic
    Indicates a relationship where entities are engaged in or contributing to an evolving, back-and-forth dialogue or conversational exchange.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69da6268a034819081cbd9ea5a1c9475 completed April 11, 2026, 3:02 p.m.
NER Named-entity recognition batch_69e66ad593f88190a1e534fed38b3cd7 completed April 20, 2026, 6:05 p.m.
PD Predicate disambiguation batch_69e55b11124c8190babacf2a0fe2d057 completed April 19, 2026, 10:45 p.m.
Created at: April 11, 2026, 11:37 p.m.