Triple

T18256840
Position Surface form Disambiguated ID Type / Status
Subject Garry's Mod Lua E437239 entity
Predicate hostApplication P126782 FINISHED
Object Source engine NE NERFINISHED

How this triple was built (3 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Source engine | Statement: [Garry's Mod Lua, hostApplication, Source engine]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Source engine
Context triple: [Garry's Mod Lua, hostApplication, Source engine]
  • A. Source engine chosen
    Source engine is a game engine developed by Valve, known for powering titles like Half-Life 2, Team Fortress 2, and Portal 2 with advanced physics and mod support.
  • B. Creation Engine
    Creation Engine is Bethesda Game Studios’ proprietary game engine used to power large-scale open-world role-playing games such as The Elder Scrolls V: Skyrim and later Fallout titles.
  • C. GoldSrc
    GoldSrc is Valve's modified Quake-based game engine best known for powering the original Half-Life and several influential late-1990s and early-2000s PC games.
  • D. Creation Engine 2
    Creation Engine 2 is Bethesda Game Studios’ updated in-house game engine designed to power large-scale, open-world RPGs like Starfield with improved graphics, physics, and world simulation.
  • E. id Tech engine
    The id Tech engine is a series of influential game engines created by id Software, powering landmark first-person shooters like Doom and Quake and helping define real-time 3D graphics in video games.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hostApplication
Context triple: [Garry's Mod Lua, hostApplication, Source engine]
  • A. exampleApplication
    Indicates that something serves as a representative or illustrative instance of how an application is used or functions.
  • B. componentApplication
    Indicates that one entity is an application or use-case instance that is built from, configured by, or otherwise realized through another entity serving as its component.
  • C. engineApplication chosen
    Indicates that an engine is applied, installed, or utilized within a particular system, context, or application.
  • D. definesApplication
    Indicates that one entity specifies or establishes the purpose, scope, or behavior of an application associated with another entity.
  • E. applicationInterface
    Indicates that one entity serves as an interface or interaction layer through which another entity accesses or uses an application’s functionality.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d8b913351c8190932b6a426de04b41 completed April 10, 2026, 8:47 a.m.
NER Named-entity recognition batch_69e4fd86e21081909c049082949b95c6 completed April 19, 2026, 4:06 p.m.
PD Predicate disambiguation batch_69e44fcdee748190bae6fb76e0cb22f3 completed April 19, 2026, 3:45 a.m.
Created at: April 10, 2026, 10:34 a.m.