Garry's Mod Lua

E437239

Garry's Mod Lua is the customized implementation of the Lua scripting language used to create and modify gameplay, addons, and gamemodes within the sandbox game Garry's Mod.

All labels observed (1)

Label Occurrences
Garry's Mod Lua canonical 1

How this entity was disambiguated

Statements (54)

Predicate Object
instanceOf programming language implementation
scripting language
basedOn Lua NERFINISHED
domain game development
sandbox games
executionModel interpreted
feature HTTP library
VGUI library
concommand interface
console variable access
data persistence utilities
derma GUI system
entity base classes
entity metatables
file I/O library
gamemode base classes
hook system
networking library
physics API
player management API
rendering library
sound API
timer library
weapon base classes
fileExtension .lua
hostApplication Garry's Mod client
Garry's Mod server
Source engine NERFINISHED
integratedBy Facepunch Studios NERFINISHED
languageFamily Lua family
paradigm imperative
procedural
prototype-based object-oriented
primaryUse addon development
entity scripting
gamemode development
gameplay scripting
tool development
provides game-specific global functions
game-specific global tables
supports client-side scripting
server-side scripting
shared scripting
typicalDirectory garrysmod/lua
usedFor HUD customization
admin systems
custom entities
custom tools
custom weapons
minigames
roleplay frameworks
sandbox utilities
scoreboard customization
usedIn Garry's Mod NERFINISHED

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Lua influenced Garry's Mod Lua