Triple
T1804150
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | LucasArts |
E39783
|
entity |
| Predicate | developed |
P73
|
FINISHED |
| Object | SCUMM |
E202717
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: SCUMM | Statement: [LucasArts, developed, SCUMM]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: SCUMM Context triple: [LucasArts, developed, SCUMM]
-
A.
SCUMM
chosen
SCUMM is a scripting engine and game development system created by LucasArts that powered many of its classic point-and-click adventure games.
-
B.
Maniac Mansion
Maniac Mansion is a 1987 point-and-click adventure game known for its dark humor, multiple playable characters, and pioneering influence on the graphic adventure genre.
-
C.
Grim Fandango
Grim Fandango is a critically acclaimed 1998 noir-inspired graphic adventure game that blends Mexican Day of the Dead aesthetics with witty storytelling and puzzle-solving.
-
D.
The Secret of Monkey Island
The Secret of Monkey Island is a classic 1990 point-and-click adventure game known for its humorous pirate-themed story, witty dialogue, and influential design in the genre.
-
E.
Pitfall
Pitfall is a 1948 American film noir crime drama directed by André De Toth, noted for its dark exploration of suburban discontent and moral compromise.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69a88632aa588190ba3978fde0db5bbd |
completed | March 4, 2026, 7:21 p.m. |
| NER | Named-entity recognition | batch_69aa659648e8819085fafb60dc03f14b |
completed | March 6, 2026, 5:26 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69adbf58cf648190a5a71adc82cfb618 |
completed | March 8, 2026, 6:26 p.m. |
Created at: March 4, 2026, 7:32 p.m.