Triple

T15384847
Position Surface form Disambiguated ID Type / Status
Subject Blue Shell E367890 entity
Predicate gameplayImpact P118563 FINISHED
Object increases unpredictability of race results LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: increases unpredictability of race results | Statement: [Blue Shell, gameplayImpact, increases unpredictability of race results]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameplayImpact
Context triple: [Blue Shell, gameplayImpact, increases unpredictability of race results]
  • A. impactOnField
    Indicates the effect or influence that one entity, action, or development has on a particular field or domain.
  • B. gameplayMechanic
    Indicates a relationship where one entity functions as a rule, system, or interactive feature that defines how another entity can be played or operated within a game.
  • C. impactOnStandings
    Indicates how an event or outcome affects the relative rankings or standings within a competition or system.
  • D. scoreEffect
    Indicates the impact or change that an action, event, or condition has on a score or scoring outcome.
  • E. gameModeRelevance
    Indicates how strongly or in what way something is related or applicable to a particular game mode.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d85a1551a08190ba2caea7cd51c639 completed April 10, 2026, 2:01 a.m.
NER Named-entity recognition batch_69e03e7397188190bde42b897ab4b5b4 completed April 16, 2026, 1:42 a.m.
PD Predicate disambiguation batch_69ded27742a881909cd73cc5c7d062fd completed April 14, 2026, 11:49 p.m.
PDg Predicate description generation batch_69ded57005608190886cd01f640dfedb completed April 15, 2026, 12:01 a.m.
Created at: April 10, 2026, 3:19 a.m.