Triple
T15200236
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Reinhard Selten |
E363246
|
entity |
| Predicate | notableConcept |
P201
|
FINISHED |
| Object | trembling hand perfect equilibrium |
E833553
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: trembling hand perfect equilibrium | Statement: [Reinhard Selten, notableConcept, trembling hand perfect equilibrium]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: trembling hand perfect equilibrium Context triple: [Reinhard Selten, notableConcept, trembling hand perfect equilibrium]
-
A.
Nash equilibrium
chosen
A Nash equilibrium is a game-theoretic solution concept where no player can improve their payoff by unilaterally changing their strategy, given the strategies of all other players.
-
B.
On Equilibrium
On Equilibrium is a philosophical work by John Ralston Saul that explores the importance of balancing key human qualities—such as reason, ethics, and common sense—to create a more humane and democratic society.
-
C.
Game Theory (with Drew Fudenberg)
"Game Theory (with Drew Fudenberg)" is a widely used graduate-level textbook that provides a rigorous and comprehensive introduction to modern game theory and its applications in economics.
-
D.
“Extensive Games and the Problem of Information”
“Extensive Games and the Problem of Information” is a foundational paper in game theory by Harold W. Kuhn that formalizes extensive-form games and introduces key concepts for analyzing strategic interaction under imperfect information.
-
E.
Rubinstein bargaining model
The Rubinstein bargaining model is a foundational game-theoretic framework that analyzes how two parties reach agreement over time through alternating offers under the influence of impatience and strategic delay.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d85a0b78bc8190b6e5ad51a2c4cfc5 |
completed | April 10, 2026, 2:01 a.m. |
| NER | Named-entity recognition | batch_69e006b588b88190a88e91d521acbdfe |
completed | April 15, 2026, 9:44 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69fedd2dc6f08190a8f1612ac29a8654 |
completed | May 9, 2026, 7:07 a.m. |
Created at: April 10, 2026, 3:10 a.m.