Triple

T14335327
Position Surface form Disambiguated ID Type / Status
Subject Counter-Strike: Global Offensive E355454 entity
Predicate notableGameMode P46484 FINISHED
Object Bomb Defusal LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Bomb Defusal | Statement: [Counter-Strike: Global Offensive, notableGameMode, Bomb Defusal]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: notableGameMode
Context triple: [Counter-Strike: Global Offensive, notableGameMode, Bomb Defusal]
  • A. notableGameType
    Indicates that a game is of a particular type or category for which the subject is especially well known or notable.
  • B. primaryGameMode chosen
    Indicates the main or default game mode associated with a particular game or gaming context.
  • C. notableGame
    Indicates that a particular game is especially significant, prominent, or well-known in relation to the associated entity.
  • D. appearsInGameMode
    Indicates that an entity is present, available, or featured within a specified game mode.
  • E. notableBuiltInGame
    Indicates that an entity is a well-known or significant game that is pre-installed or comes bundled by default within another product or platform.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d8278fa2108190bc0d0e7939c1eb03 completed April 9, 2026, 10:26 p.m.
NER Named-entity recognition batch_69de8c20d2148190bb534bef338e871d completed April 14, 2026, 6:49 p.m.
PD Predicate disambiguation batch_69de2a9958e881909d03ac03f135163e completed April 14, 2026, 11:52 a.m.
Created at: April 10, 2026, 1:14 a.m.