Triple

T13802413
Position Surface form Disambiguated ID Type / Status
Subject Sid Meier's Civilization VI E331671 entity
Predicate gameEngine P26587 FINISHED
Object Firaxis Engine
Firaxis Engine is the proprietary game engine developed by Firaxis Games and used to power titles such as Sid Meier’s Civilization VI.
E1062260 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Firaxis Engine | Statement: [Sid Meier's Civilization VI, gameEngine, Firaxis Engine]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Firaxis Engine
Context triple: [Sid Meier's Civilization VI, gameEngine, Firaxis Engine]
  • A. Paradox Engine
    Paradox Engine is a powerful artifact card from Magic: The Gathering that untaps all nonland permanents you control whenever you cast a spell, enabling highly explosive combo turns.
  • B. Aurora Engine
    Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
  • C. Tempest Engine
    Tempest Engine is Sony’s dedicated 3D audio processing hardware used in the PlayStation 5 to deliver immersive, spatial sound in games.
  • D. Quantic Dream engine
    Quantic Dream engine is a proprietary game engine developed by Quantic Dream, known for powering their cinematic, narrative-driven titles with advanced performance capture and realistic facial animation.
  • E. Infinity Engine
    Infinity Engine is a classic isometric role-playing game engine best known for powering late-1990s and early-2000s Dungeons & Dragons–based PC RPGs such as Baldur’s Gate and Planescape: Torment.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Firaxis Engine
Triple: [Sid Meier's Civilization VI, gameEngine, Firaxis Engine]
Generated description
Firaxis Engine is the proprietary game engine developed by Firaxis Games and used to power titles such as Sid Meier’s Civilization VI.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Firaxis Engine
Target entity description: Firaxis Engine is the proprietary game engine developed by Firaxis Games and used to power titles such as Sid Meier’s Civilization VI.
  • A. Paradox Engine
    Paradox Engine is a powerful artifact card from Magic: The Gathering that untaps all nonland permanents you control whenever you cast a spell, enabling highly explosive combo turns.
  • B. Aurora Engine
    Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
  • C. Tempest Engine
    Tempest Engine is Sony’s dedicated 3D audio processing hardware used in the PlayStation 5 to deliver immersive, spatial sound in games.
  • D. Quantic Dream engine
    Quantic Dream engine is a proprietary game engine developed by Quantic Dream, known for powering their cinematic, narrative-driven titles with advanced performance capture and realistic facial animation.
  • E. Infinity Engine
    Infinity Engine is a classic isometric role-playing game engine best known for powering late-1990s and early-2000s Dungeons & Dragons–based PC RPGs such as Baldur’s Gate and Planescape: Torment.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d81c59f8808190a851bc56afdc55e9 completed April 9, 2026, 9:38 p.m.
NER Named-entity recognition batch_69de025ded6c8190851c108ae559a355 completed April 14, 2026, 9:01 a.m.
NED1 Entity disambiguation (via context triple) batch_69f7b08bd7c48190bcdf110ccd27c003 completed May 3, 2026, 8:31 p.m.
NEDg Description generation batch_69f7b25c9e5881909d526b38096d6446 completed May 3, 2026, 8:38 p.m.
NED2 Entity disambiguation (via description) batch_69f7b2f1b3848190bc30537d5092ee07 completed May 3, 2026, 8:41 p.m.
Created at: April 9, 2026, 10:12 p.m.