Triple
T13802413
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Sid Meier's Civilization VI |
E331671
|
entity |
| Predicate | gameEngine |
P26587
|
FINISHED |
| Object |
Firaxis Engine
Firaxis Engine is the proprietary game engine developed by Firaxis Games and used to power titles such as Sid Meier’s Civilization VI.
|
E1062260
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Firaxis Engine | Statement: [Sid Meier's Civilization VI, gameEngine, Firaxis Engine]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Firaxis Engine Context triple: [Sid Meier's Civilization VI, gameEngine, Firaxis Engine]
-
A.
Paradox Engine
Paradox Engine is a powerful artifact card from Magic: The Gathering that untaps all nonland permanents you control whenever you cast a spell, enabling highly explosive combo turns.
-
B.
Aurora Engine
Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
-
C.
Tempest Engine
Tempest Engine is Sony’s dedicated 3D audio processing hardware used in the PlayStation 5 to deliver immersive, spatial sound in games.
-
D.
Quantic Dream engine
Quantic Dream engine is a proprietary game engine developed by Quantic Dream, known for powering their cinematic, narrative-driven titles with advanced performance capture and realistic facial animation.
-
E.
Infinity Engine
Infinity Engine is a classic isometric role-playing game engine best known for powering late-1990s and early-2000s Dungeons & Dragons–based PC RPGs such as Baldur’s Gate and Planescape: Torment.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Firaxis Engine Triple: [Sid Meier's Civilization VI, gameEngine, Firaxis Engine]
Generated description
Firaxis Engine is the proprietary game engine developed by Firaxis Games and used to power titles such as Sid Meier’s Civilization VI.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Firaxis Engine Target entity description: Firaxis Engine is the proprietary game engine developed by Firaxis Games and used to power titles such as Sid Meier’s Civilization VI.
-
A.
Paradox Engine
Paradox Engine is a powerful artifact card from Magic: The Gathering that untaps all nonland permanents you control whenever you cast a spell, enabling highly explosive combo turns.
-
B.
Aurora Engine
Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
-
C.
Tempest Engine
Tempest Engine is Sony’s dedicated 3D audio processing hardware used in the PlayStation 5 to deliver immersive, spatial sound in games.
-
D.
Quantic Dream engine
Quantic Dream engine is a proprietary game engine developed by Quantic Dream, known for powering their cinematic, narrative-driven titles with advanced performance capture and realistic facial animation.
-
E.
Infinity Engine
Infinity Engine is a classic isometric role-playing game engine best known for powering late-1990s and early-2000s Dungeons & Dragons–based PC RPGs such as Baldur’s Gate and Planescape: Torment.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d81c59f8808190a851bc56afdc55e9 |
completed | April 9, 2026, 9:38 p.m. |
| NER | Named-entity recognition | batch_69de025ded6c8190851c108ae559a355 |
completed | April 14, 2026, 9:01 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69f7b08bd7c48190bcdf110ccd27c003 |
completed | May 3, 2026, 8:31 p.m. |
| NEDg | Description generation | batch_69f7b25c9e5881909d526b38096d6446 |
completed | May 3, 2026, 8:38 p.m. |
| NED2 | Entity disambiguation (via description) | batch_69f7b2f1b3848190bc30537d5092ee07 |
completed | May 3, 2026, 8:41 p.m. |
Created at: April 9, 2026, 10:12 p.m.