Triple

T11658994
Position Surface form Disambiguated ID Type / Status
Subject Zombie (Minecraft) E277075 entity
Predicate aiBehavior P100765 FINISHED
Object Pathfinds toward and melees targets LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Pathfinds toward and melees targets | Statement: [Zombie (Minecraft), aiBehavior, Pathfinds toward and melees targets]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: aiBehavior
Context triple: [Zombie (Minecraft), aiBehavior, Pathfinds toward and melees targets]
  • A. aiCharacter
    Indicates that an entity is a character or agent whose behavior or role is driven by artificial intelligence.
  • B. behaviorCode
    Indicates the specific rule, standard, or classification code that governs or characterizes an entity’s behavior in a given context.
  • C. behaviorNear
    Indicates that one entity exhibits a behavior or action in close spatial proximity to another entity.
  • D. hasAI
    Indicates that one entity possesses, incorporates, or is equipped with an artificial intelligence system.
  • E. shapesBehaviorOf
    Indicates that one entity influences, determines, or constrains the way another entity behaves or acts.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aafbb3c081908a9cdb4ecb8d981d completed April 8, 2026, 7:22 p.m.
NER Named-entity recognition batch_69d8a3d19c788190826d849a6ffedc72 completed April 10, 2026, 7:16 a.m.
PD Predicate disambiguation batch_69d88a73f9ac819095662042804bf40a completed April 10, 2026, 5:28 a.m.
PDg Predicate description generation batch_69d890458d948190b15054c9ba0fd923 completed April 10, 2026, 5:53 a.m.
Created at: April 8, 2026, 9:39 p.m.