Triple

T11529851
Position Surface form Disambiguated ID Type / Status
Subject Wolfenstein: Youngblood E273389 entity
Predicate gameEngine P26587 FINISHED
Object id Tech 6 E941275 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: id Tech 6 | Statement: [Wolfenstein: Youngblood, gameEngine, id Tech 6]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: id Tech 6
Context triple: [Wolfenstein: Youngblood, gameEngine, id Tech 6]
  • A. id Tech 6 chosen
    id Tech 6 is a proprietary game engine developed by id Software, known for powering modern, high-performance first-person shooters with advanced graphics and smooth gameplay.
  • B. id Tech 5
    id Tech 5 is a game engine developed by id Software, known for its advanced megatexture technology and use in visually rich first-person and survival horror titles.
  • C. id Tech 2
    id Tech 2 is a 3D game engine developed by id Software, best known for powering late-1990s first-person shooters and advancing real-time graphics and multiplayer technology.
  • D. id Tech 1
    id Tech 1 is a pioneering first-person shooter game engine best known for powering id Software’s classic titles like Doom and Heretic, and for popularizing fast, real-time 3D-like graphics in the early 1990s.
  • E. id Tech engine
    The id Tech engine is a series of influential game engines created by id Software, powering landmark first-person shooters like Doom and Quake and helping define real-time 3D graphics in video games.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aae3fbec8190a14632a5df2538b6 completed April 8, 2026, 7:22 p.m.
NER Named-entity recognition batch_69d8839878948190b170e64629d6f2db completed April 10, 2026, 4:59 a.m.
NED1 Entity disambiguation (via context triple) batch_69f165f5b3d081909c00144eb9291ff5 completed April 29, 2026, 1:59 a.m.
Created at: April 8, 2026, 9:37 p.m.