Triple

T11376482
Position Surface form Disambiguated ID Type / Status
Subject Quake II E269481 entity
Predicate protagonist P268 FINISHED
Object Bitterman E299467 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Bitterman | Statement: [Quake II, protagonist, Bitterman]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Bitterman
Context triple: [Quake II, protagonist, Bitterman]
  • A. Bitterman chosen
    Bitterman is a prominent playable marine character from the Quake series, best known as the main protagonist of Quake II.
  • B. Bardez
    Bardez is a coastal taluka in North Goa, India, known for its popular beaches, tourism, and blend of Portuguese and Goan cultural heritage.
  • C. Beery
    Beery is a surname most notably associated with the American acting family that includes character actor Noah Beery and his relatives.
  • D. Salty Pete
    Salty Pete is the costumed pirate mascot of the Portland Pirates minor league ice hockey team, known for entertaining fans at games and community events.
  • E. Mothersbaugh
    Mothersbaugh is the surname most prominently associated with American musician and composer Mark Mothersbaugh, co-founder of the new wave band Devo.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aacca1048190b39dbbc2174616fa completed April 8, 2026, 7:21 p.m.
NER Named-entity recognition batch_69d7ea8e6d44819095f949581421e98e completed April 9, 2026, 6:06 p.m.
NED1 Entity disambiguation (via context triple) batch_69e55697b2388190929d7e0b15d809ba completed April 19, 2026, 10:26 p.m.
Created at: April 8, 2026, 9:33 p.m.