Triple

T11376126
Position Surface form Disambiguated ID Type / Status
Subject Call of Duty: World at War E269473 entity
Predicate hasMultiplayerProgressionSystem P98703 FINISHED
Object rank and unlock system LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: rank and unlock system | Statement: [Call of Duty: World at War, hasMultiplayerProgressionSystem, rank and unlock system]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasMultiplayerProgressionSystem
Context triple: [Call of Duty: World at War, hasMultiplayerProgressionSystem, rank and unlock system]
  • A. hasMultiplayer
    Indicates that an entity (such as a game or application) supports a mode where multiple users can participate or interact simultaneously.
  • B. multiplayerProgression
    Indicates that multiple participants advance or develop together over time within a shared activity or system.
  • C. multiplayerFeature
    Indicates that the subject supports or involves multiple users participating together, typically at the same time within the same activity or environment.
  • D. multiplayerType
    Indicates the type or mode of multiplayer interaction supported between participants.
  • E. hasProgressionSystem chosen
    Indicates that an entity includes or is associated with a structured system through which progress, advancement, or development can occur over time.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aacca1048190b39dbbc2174616fa completed April 8, 2026, 7:21 p.m.
NER Named-entity recognition batch_69d800160a1c81909d115bf89fe54a49 completed April 9, 2026, 7:37 p.m.
PD Predicate disambiguation batch_69d7e7022d508190996f9be0847c2b41 completed April 9, 2026, 5:50 p.m.
Created at: April 8, 2026, 9:33 p.m.