Triple

T11250138
Position Surface form Disambiguated ID Type / Status
Subject Quake E266302 entity
Predicate influenced P9 FINISHED
Object Quake II E269481 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Quake II | Statement: [Quake, influenced, Quake II]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Quake II
Context triple: [Quake, influenced, Quake II]
  • A. Quake II chosen
    Quake II is a 1997 first-person shooter video game known for its fast-paced sci-fi combat, influential multiplayer, and advanced 3D graphics engine.
  • B. Quake
    Quake is a Marvel Comics superhero, also known as Daisy Johnson, who possesses powerful seismic (earthquake-generating) abilities and frequently works with S.H.I.E.L.D.
  • C. Quake
    Quake is a landmark first-person shooter video game known for its pioneering fully 3D graphics, fast-paced multiplayer, and influential modding community.
  • D. Quake 4
    Quake 4 is a sci-fi first-person shooter video game developed by Raven Software and id Software, continuing the Strogg-focused narrative of the Quake series.
  • E. Doom II: Hell on Earth
    Doom II: Hell on Earth is a 1994 first-person shooter video game and the sequel to Doom, known for its fast-paced demon-slaying action, new weapons and enemies, and influential role in shaping the FPS genre.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aac7953c8190b82caf9d7640fdf9 completed April 8, 2026, 7:21 p.m.
NER Named-entity recognition batch_69d7e93212448190b46b3799b0bdfa0f completed April 9, 2026, 6 p.m.
NED1 Entity disambiguation (via context triple) batch_69e4cc76b10c8190962b21c4cad6ce8f completed April 19, 2026, 12:37 p.m.
Created at: April 8, 2026, 9:31 p.m.