Triple

T10241182
Position Surface form Disambiguated ID Type / Status
Subject USD E243594 entity
Predicate component P35 FINISHED
Object USD Skel (skeletons and skinning) E209945 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: USD Skel (skeletons and skinning) | Statement: [USD, component, USD Skel (skeletons and skinning)]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: USD Skel (skeletons and skinning)
Context triple: [USD, component, USD Skel (skeletons and skinning)]
  • A. Collada
    Collada is an open standard XML-based file format used for exchanging 3D assets such as models, animations, and scenes between different graphics and game development tools.
  • B. Universal Scene Description chosen
    Universal Scene Description (USD) is an open-source 3D scene description and interchange framework developed by Pixar, widely used for creating, composing, and collaborating on complex digital scenes across different tools and pipelines.
  • C. FBX
    FBX is a widely used 3D asset exchange file format that supports complex geometry, materials, animation, and scene data across various graphics and game development applications.
  • D. SNAO
    SNAO is the acronym for the Swedish National Audit Office, the government agency responsible for auditing the use of public funds in Sweden.
  • E. NVIDIA MDL SDK
    NVIDIA MDL SDK is a software development kit that enables developers to create, integrate, and render physically based materials using NVIDIA’s Material Definition Language across different rendering and design applications.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d381b0f97c819085c9b45799a5fb7c completed April 6, 2026, 9:49 a.m.
NER Named-entity recognition batch_69d4d21f2ae0819098ac60c828dc9cae completed April 7, 2026, 9:45 a.m.
NED1 Entity disambiguation (via context triple) batch_69d6f780c7808190993e7c37cb4d18a3 completed April 9, 2026, 12:49 a.m.
Created at: April 6, 2026, 11:24 a.m.