USD
E243594
USD (Universal Scene Description) is an open-source 3D scene description and interchange framework developed by Pixar, widely used for creating, composing, and collaborating on complex virtual worlds and assets.
All labels observed (5)
| Label | Occurrences |
|---|---|
| USD canonical | 3 |
| USD Core | 1 |
| USD Lux | 1 |
| USD Physics | 1 |
| USD Skel | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T1893356 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: USD Context triple: [NVIDIA Omniverse, usesFileFormat, USD]
-
A.
US dollar
The US dollar is the official currency of the United States and the world’s primary reserve currency used widely in global trade and finance.
-
B.
Dollar
Dollar was a British pop duo, formed by David Van Day and Thereza Bazar, known for their catchy synth-pop hits in the late 1970s and early 1980s.
-
C.
Dollar
Dollar is a small historic town in Clackmannanshire, Scotland, known for its scenic setting near the Ochil Hills and the nearby Castle Campbell.
-
D.
INR
INR is the Bureau of Intelligence and Research, the U.S. State Department’s in-house intelligence agency responsible for analysis and providing informed insights to guide American foreign policy.
-
E.
EUR
EUR is the commonly used abbreviation for the Bureau of European and Eurasian Affairs within the U.S. Department of State, which oversees American foreign policy and diplomatic relations in Europe and Eurasia.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: USD Target entity description: USD (Universal Scene Description) is an open-source 3D scene description and interchange framework developed by Pixar, widely used for creating, composing, and collaborating on complex virtual worlds and assets.
-
A.
US dollar
The US dollar is the official currency of the United States and the world’s primary reserve currency used widely in global trade and finance.
-
B.
Dollar
Dollar is a small historic town in Clackmannanshire, Scotland, known for its scenic setting near the Ochil Hills and the nearby Castle Campbell.
-
C.
Dollar
Dollar was a British pop duo, formed by David Van Day and Thereza Bazar, known for their catchy synth-pop hits in the late 1970s and early 1980s.
-
D.
INR
INR is the Bureau of Intelligence and Research, the U.S. State Department’s in-house intelligence agency responsible for analysis and providing informed insights to guide American foreign policy.
-
E.
EUR
EUR is the commonly used abbreviation for the Bureau of European and Eurasian Affairs within the U.S. Department of State, which oversees American foreign policy and diplomatic relations in Europe and Eurasia.
- F. None of above. chosen
Statements (75)
| Predicate | Object |
|---|---|
| instanceOf |
3D scene description framework
ⓘ
interchange format ⓘ open-source software project ⓘ |
| component |
Ar (asset resolution)
ⓘ
GF(p) ⓘ
surface form:
Gf (math library)
Hydra ⓘ Pcp (composition engine) ⓘ Sdf (scene description foundation) ⓘ Tf (utility foundation) ⓘ USD Core ⓘ USD Imaging ⓘ USD Lux (lighting) ⓘ USD Physics (schema) ⓘ USD Shade (shading networks) ⓘ Universal Scene Description ⓘ
surface form:
USD Skel (skeletons and skinning)
USDGeom (geometry schemas) ⓘ |
| developer |
Pixar Animation Studios
ⓘ
surface form:
Pixar
Pixar Animation Studios ⓘ |
| domain |
3D content creation
ⓘ
animation ⓘ computer graphics ⓘ visual effects ⓘ |
| fileExtension |
.usd
ⓘ
.usda ⓘ .usdc ⓘ .usdz ⓘ |
| fullName | Universal Scene Description ⓘ |
| hostedOn | GitHub ⓘ |
| license | Apache License 2.0 ⓘ |
| notableUse |
film production pipelines
ⓘ
industrial digital twins ⓘ virtual production ⓘ visual effects studios ⓘ |
| origin | Pixar production needs for scalable scene description ⓘ |
| programmingLanguage | C++ ⓘ |
| purpose |
3D scene description
ⓘ
asset interchange ⓘ collaborative content creation ⓘ non-destructive scene composition ⓘ |
| repositoryURL | https://github.com/PixarAnimationStudios/USD ⓘ |
| supportsDataType |
animation
ⓘ
cameras ⓘ geometry ⓘ lights ⓘ materials ⓘ physics metadata ⓘ volumes ⓘ |
| supportsFeature |
composition arcs
ⓘ
extensible schemas ⓘ hierarchical scene graph ⓘ instancing ⓘ layered scene composition ⓘ overrides ⓘ referencing ⓘ schema-based data modeling ⓘ time-sampled data ⓘ variant sets ⓘ |
| supportsFormat |
ASCII scene description
ⓘ
binary scene description ⓘ packaged scene format ⓘ |
| supportsInterchange |
DCC tools
ⓘ
game engines ⓘ renderers ⓘ simulation tools ⓘ |
| supportsLanguageBinding | Python ⓘ |
| supportsWorkflow |
asset reuse across shows
ⓘ
large-scale virtual world creation ⓘ multi-application pipelines ⓘ non-linear scene editing ⓘ |
| usedBy |
Autodesk Maya via plugins
ⓘ
Blender via plugins ⓘ NVIDIA Omniverse ⓘ Pixar internal production pipelines ⓘ SideFX Houdini via plugins ⓘ game and real-time engines via connectors ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: USD Description of subject: USD (Universal Scene Description) is an open-source 3D scene description and interchange framework developed by Pixar, widely used for creating, composing, and collaborating on complex virtual worlds and assets.
Referenced by (7)
Full triples — surface form annotated when it differs from this entity's canonical label.