Triple

T10068495
Position Surface form Disambiguated ID Type / Status
Subject Autodesk 3ds Max E213157 entity
Predicate hasComponent P35 FINISHED
Object Particle Flow
Particle Flow is a node-based particle system in Autodesk 3ds Max used to create complex, customizable visual effects such as smoke, fire, debris, and other dynamic simulations.
E839055 NE FINISHED

Provenance (5 batches)

Stage Batch ID Job type Status
creating batch_69ca83977128819084084eb7d1d8c52a elicitation completed
NER batch_69cdcff8d9c08190bc030f1dcc696310 ner completed
NED1 batch_69d29a96fc888190aec7cd364a0d7fb1 ned_source_triple completed
NED2 batch_69d29c5f64c881909aa3d093422fe475 ned_description completed
NEDg batch_69d29b985e308190a6ec3966e02f429c nedg completed
Created at: March 30, 2026, 8:58 p.m.