Triple
T10068495
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Autodesk 3ds Max |
E213157
|
entity |
| Predicate | hasComponent |
P35
|
FINISHED |
| Object |
Particle Flow
Particle Flow is a node-based particle system in Autodesk 3ds Max used to create complex, customizable visual effects such as smoke, fire, debris, and other dynamic simulations.
|
E839055
|
NE FINISHED |
Provenance (5 batches)
| Stage | Batch ID | Job type | Status |
|---|---|---|---|
| creating | batch_69ca83977128819084084eb7d1d8c52a |
elicitation | completed |
| NER | batch_69cdcff8d9c08190bc030f1dcc696310 |
ner | completed |
| NED1 | batch_69d29a96fc888190aec7cd364a0d7fb1 |
ned_source_triple | completed |
| NED2 | batch_69d29c5f64c881909aa3d093422fe475 |
ned_description | completed |
| NEDg | batch_69d29b985e308190a6ec3966e02f429c |
nedg | completed |
Created at: March 30, 2026, 8:58 p.m.