hasInputType
P91
predicate
Indicates that an entity takes another entity as its input type for its operation, function, or process.
All labels observed (5)
| Label | Occurrences |
|---|---|
| inputMethod | 596 |
| hasInputType canonical | 9 |
| requiresInput | 4 |
| hasPrimaryInput | 2 |
| hasInputStage | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: hasInputType
Generated description
Indicates that an entity takes another entity as its input type for its operation, function, or process.
Sample triples (612)
| Subject | Object |
|---|---|
| Palm III series | stylus via predicate surface "inputMethod" ⓘ |
| Palm III series | touchscreen via predicate surface "inputMethod" ⓘ |
| Palm III series | Graffiti handwriting recognition via predicate surface "inputMethod" ⓘ |
| Palm m500 series | Graffiti handwriting recognition via predicate surface "inputMethod" ⓘ |
| Vive Focus | motion controller via predicate surface "inputMethod" ⓘ |
| Vive Focus | headset buttons via predicate surface "inputMethod" ⓘ |
| Handheld PC Professional | stylus via predicate surface "inputMethod" ⓘ |
| Handheld PC Professional | touch via predicate surface "inputMethod" ⓘ |
| Handheld PC Professional | hardware keyboard (where available) via predicate surface "inputMethod" ⓘ |
| Palm V series | touchscreen with stylus via predicate surface "inputMethod" ⓘ |
| Palm V series | Graffiti handwriting recognition via predicate surface "inputMethod" ⓘ |
| Handspring Visor | Graffiti handwriting recognition via predicate surface "inputMethod" ⓘ |
| Handspring Visor | hardware buttons via predicate surface "inputMethod" ⓘ |
|
PC Paintbrush (in concept)
surface form:
PC Paintbrush
|
mouse via predicate surface "inputMethod" ⓘ |
|
PC Paintbrush (in concept)
surface form:
PC Paintbrush
|
keyboard via predicate surface "inputMethod" ⓘ |
| Microsoft Fresh Paint | touch via predicate surface "inputMethod" ⓘ |
| Microsoft Fresh Paint | mouse via predicate surface "inputMethod" ⓘ |
| Microsoft Fresh Paint | stylus via predicate surface "inputMethod" ⓘ |
| Exposé | keyboard shortcut via predicate surface "inputMethod" ⓘ |
| Exposé | mouse button via predicate surface "inputMethod" ⓘ |
| Exposé | hot corner via predicate surface "inputMethod" ⓘ |
| Golden Axe II | directional pad via predicate surface "inputMethod" ⓘ |
| Golden Axe II | face buttons via predicate surface "inputMethod" ⓘ |
|
Motorola DynaTAC mobile phone
surface form:
Motorola DynaTAC
|
physical keypad via predicate surface "inputMethod" ⓘ |
| Sega Saturn light gun | optical light detection via predicate surface "inputMethod" ⓘ |
| Motorola Q9c | QWERTY keyboard via predicate surface "inputMethod" ⓘ |
| Light Phaser | optical light gun via predicate surface "inputMethod" ⓘ |
| Sega Graphic Board | pen on tablet surface via predicate surface "inputMethod" ⓘ |
| Safari Hunt | Light Phaser via predicate surface "inputMethod" NERFINISHED ⓘ |
| Safari Hunt | light gun via predicate surface "inputMethod" ⓘ |
| Arcade (Vs. Castlevania) | joystick via predicate surface "inputMethod" ⓘ |
| Arcade (Vs. Castlevania) | buttons via predicate surface "inputMethod" ⓘ |
| Sega Saturn Arcade Stick | digital via predicate surface "inputMethod" ⓘ |
| Sega Sports Pad | trackball via predicate surface "inputMethod" ⓘ |
| Sega Sports Pad | buttons via predicate surface "inputMethod" ⓘ |
| Zak McKracken and the Alien Mindbenders | point-and-click interface via predicate surface "inputMethod" ⓘ |
| The Dig | mouse via predicate surface "inputMethod" ⓘ |
| WordStar | keyboard-driven commands via predicate surface "inputMethod" ⓘ |
| SuperCalc | keyboard via predicate surface "inputMethod" ⓘ |
| Restaurant City | mouse via predicate surface "inputMethod" ⓘ |
| Country Story | mouse via predicate surface "inputMethod" ⓘ |
| Word Challenge | keyboard via predicate surface "inputMethod" ⓘ |
| FIFA Superstars | web browser via predicate surface "inputMethod" ⓘ |
| Madden NFL Superstars | point-and-click via predicate surface "inputMethod" ⓘ |
| The Sims Social | mouse via predicate surface "inputMethod" ⓘ |
| SimCity Social | mouse via predicate surface "inputMethod" ⓘ |
| PlayStation VR2 Sense controller | motion sensing via predicate surface "inputMethod" ⓘ |
| PlayStation VR2 Sense controller | buttons via predicate surface "inputMethod" ⓘ |
| PlayStation VR2 Sense controller | analog sticks via predicate surface "inputMethod" ⓘ |
| PlayStation VR2 Sense controller | capacitive touch detection via predicate surface "inputMethod" ⓘ |