hasMechanism
P8166
predicate
Indicates that one entity operates, functions, or produces an effect through the specified mechanism or process.
All labels observed (85)
| Label | Occurrences |
|---|---|
| hasMechanismOfAction | 189 |
| gameMechanic | 183 |
| hasMechanism canonical | 135 |
| updateMechanism | 85 |
| mechanismType | 54 |
| hasControlSystem | 33 |
| hasKeyMechanism | 26 |
| complianceMechanism | 25 |
| hasOpeningMechanism | 23 |
| mechanismFeature | 22 |
| hasDialogueMechanism | 13 |
| implementsMechanism | 12 |
| usesGameplayMechanic | 10 |
| keyMechanism | 9 |
| mechanismInvolves | 9 |
| safetyMechanism | 9 |
| tieneMecanismo | 9 |
| hasLiftMechanism | 8 |
| operatingMechanism | 8 |
| providesMechanism | 8 |
| hasMechanicalSystem | 7 |
| hasTransparencyMechanism | 7 |
| canUseMechanism | 6 |
| containsMechanism | 6 |
| hasWorkingMechanism | 6 |
| QoSMechanism | 5 |
| adjustmentMechanism | 5 |
| keyboardMechanism | 5 |
| exportMechanism | 4 |
| hasMonitoringMechanism | 4 |
| hasTAMSystem | 4 |
| checkMechanism | 3 |
| employsMechanism | 3 |
| establishedMechanism | 3 |
| hasComplianceMechanism | 3 |
| hasDistributionMechanism | 3 |
| hasErrorControlMechanism | 3 |
| hasLoadingMechanism | 3 |
| hasProtectionMechanism | 3 |
| hasReservoirDriveMechanism | 3 |
| overseesMechanism | 3 |
| suggestsMechanism | 3 |
| useMechanism | 3 |
| adhesionMechanism | 2 |
| entryMechanism | 2 |
| hasCostControlMechanism | 2 |
| hasDispatchMechanism | 2 |
| hasPrecipitationMechanism | 2 |
| hasRegulatoryMechanism | 2 |
| hasUnderlyingMechanism | 2 |
| involvesMechanism | 2 |
| mainMechanism | 2 |
| mayProvideMechanismFor | 2 |
| mechanismFor | 2 |
| mechanismIncluded | 2 |
| taggingMechanism | 2 |
| typeOfMechanism | 2 |
| usesMechanismsFrom | 2 |
| balancingMechanism | 1 |
| hardwareMechanism | 1 |
| hasBalancingMechanism | 1 |
| hasBindingMechanism | 1 |
| hasConductionMechanism | 1 |
| hasConfigurationMechanism | 1 |
| hasControlMechanism | 1 |
| hasItemMechanic | 1 |
| hasLatchingMechanism | 1 |
| hasMechanismType | 1 |
| hasMemoryAccessMechanism | 1 |
| hasPrimaryClearingMechanism | 1 |
| hasSecurityCooperationMechanism | 1 |
| hasSettingMechanism | 1 |
| hasTrapMechanism | 1 |
| importMechanism | 1 |
| includesMechanismFor | 1 |
| inferredMechanism | 1 |
| introducedAutomaticMechanism | 1 |
| isWildCardMechanismFor | 1 |
| mechanismDetail | 1 |
| playerEntryMechanism | 1 |
| queryingMechanism | 1 |
| usedByMechanism | 1 |
| usedMechanismType | 1 |
| usesStopMechanism | 1 |
| usesTrappingMechanism | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: hasMechanism
Generated description
Indicates that one entity operates, functions, or produces an effect through the specified mechanism or process.
Sample triples (1,022)
| Subject | Object |
|---|---|
| Corey–Chaykovsky reagent | betainic intermediate formation via predicate surface "mechanismFeature" ⓘ |
| Corey–Chaykovsky reagent | intramolecular SN2 ring closure via predicate surface "mechanismFeature" ⓘ |
| Fairfield Lock Flight | paddle gear via predicate surface "hasMechanicalSystem" ⓘ |
| Fairfield Lock Flight | lock gates via predicate surface "hasMechanicalSystem" ⓘ |
| Eise Eisinga Planetarium | mechanical model of the solar system via predicate surface "mechanismType" ⓘ |
| United States–Australia relations | AUSMIN via predicate surface "hasDialogueMechanism" NERFINISHED ⓘ |
| Zoloft | inhibition of serotonin transporter via predicate surface "hasMechanismOfAction" ⓘ |
| Xeljanz | Janus kinase (JAK) pathway inhibition via predicate surface "hasMechanismOfAction" ⓘ |
| Synagis | neutralizes respiratory syncytial virus and inhibits fusion with host cells via predicate surface "hasMechanismOfAction" ⓘ |
| Beretta 687 | mechanical firing system via predicate surface "operatingMechanism" ⓘ |
| Indianization of Southeast Asia | maritime trade via predicate surface "hasKeyMechanism" ⓘ |
| Indianization of Southeast Asia | merchant networks via predicate surface "hasKeyMechanism" ⓘ |
| Indianization of Southeast Asia | religious missions via predicate surface "hasKeyMechanism" ⓘ |
| Indianization of Southeast Asia | intermarriage of elites via predicate surface "hasKeyMechanism" ⓘ |
| Indianization of Southeast Asia | diplomatic contacts via predicate surface "hasKeyMechanism" ⓘ |
| Indianization of Southeast Asia | migration of Brahmins via predicate surface "hasKeyMechanism" ⓘ |
| Indianization of Southeast Asia | migration of Buddhist monks via predicate surface "hasKeyMechanism" ⓘ |
| Indianization of Southeast Asia | patronage by local rulers via predicate surface "hasKeyMechanism" ⓘ |
| Tom Nook | provides initial home to the player via predicate surface "gameMechanic" ⓘ |
| Tom Nook | issues mortgage to the player via predicate surface "gameMechanic" ⓘ |
| Tom Nook | expands player’s house after loan repayment via predicate surface "gameMechanic" ⓘ |
| K.K. Slider | gives players music tracks via predicate surface "gameMechanic" ⓘ |
| K.K. Slider | plays requested songs via predicate surface "gameMechanic" ⓘ |
| K.K. Slider | plays random songs if no request is made via predicate surface "gameMechanic" ⓘ |
| Marth | permanent death of allied units in his original games via predicate surface "gameMechanic" ⓘ |
| Lucina | child unit via predicate surface "gameMechanic" ⓘ |
| Pokémon GO | catching Pokémon via predicate surface "gameMechanic" ⓘ |
| Pokémon GO | hatching Eggs via predicate surface "gameMechanic" ⓘ |
| Pokémon GO | evolving Pokémon via predicate surface "gameMechanic" ⓘ |
| Pokémon GO | powering up Pokémon via predicate surface "gameMechanic" ⓘ |
| Pokémon GO | battling in Gyms via predicate surface "gameMechanic" ⓘ |
| Pokémon GO | participating in Raids via predicate surface "gameMechanic" ⓘ |
| Pokémon GO | spinning PokéStops via predicate surface "gameMechanic" ⓘ |
| Pokémon GO | collecting Stardust via predicate surface "gameMechanic" ⓘ |
| Pokémon GO | collecting Candy via predicate surface "gameMechanic" ⓘ |
| Thunder Stone | causes evolution when used on compatible Pokémon via predicate surface "gameMechanic" ⓘ |
| Win, Lose or Draw | teams earn points for correctly guessed drawings via predicate surface "gameMechanic" ⓘ |
| Win, Lose or Draw | bonus rounds with higher-value puzzles via predicate surface "gameMechanic" ⓘ |
| Crush ’n’ Gusher | water propulsion instead of traditional lift hill via predicate surface "hasLiftMechanism" ⓘ |
| Brilinta | reversible inhibition of P2Y12 ADP receptor on platelets via predicate surface "hasMechanismOfAction" ⓘ |
| 100 North Tampa | central HVAC via predicate surface "hasMechanicalSystem" ⓘ |
| Floo Network fireplaces | user throws Floo Powder into flames ⓘ |
| Floo Network fireplaces | flames turn green when activated ⓘ |
| Floo Network fireplaces | user steps into fireplace to travel ⓘ |
| Floo Network fireplaces | user puts head into flames for communication ⓘ |
| UK Government and Northern Ireland Executive | Joint Ministerial Committee NERFINISHED ⓘ |
| UK Government and Northern Ireland Executive | intergovernmental relations ⓘ |
| UK Government and Northern Ireland Executive | concordats between administrations ⓘ |
| Marvel Multiverse | branching timelines from time travel ⓘ |
| Marvel Multiverse | creation of alternate Earth designations ⓘ |