commercialized
P785
predicate
Indicates that something has been developed, marketed, or exploited for profit in a commercial context.
All labels observed (10)
| Label | Occurrences |
|---|---|
| monetization | 276 |
| commercialSuccess | 106 |
| commercializedBy | 13 |
| commercialAspect | 11 |
| commercialized canonical | 6 |
| commercialRelease | 3 |
| commercializationPeriod | 2 |
| commercializedAs | 1 |
| madeCommerciallyViable | 1 |
| technologyCommercializedAs | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: commercialized
Generated description
Indicates that something has been developed, marketed, or exploited for profit in a commercial context.
Sample triples (420)
| Subject | Object |
|---|---|
| NewTek Video Toaster | 1991 via predicate surface "commercialRelease" ⓘ |
|
Amiga Corporation (originally)
surface form:
Amiga Corporation
|
Commodore Amiga line of personal computers via predicate surface "technologyCommercializedAs" ⓘ |
| 25 | one of the best-selling albums of the 21st century via predicate surface "commercialSuccess" ⓘ |
| Womanizer | major international hit via predicate surface "commercialSuccess" ⓘ |
| Reminders | included for free with Apple devices via predicate surface "monetization" ⓘ |
| Notes (macOS) | free with macOS via predicate surface "monetization" ⓘ |
| Hollaback Girl | massive international hit via predicate surface "commercialSuccess" ⓘ |
| Simple Dreams | one of Linda Ronstadt’s best-selling albums via predicate surface "commercialSuccess" ⓘ |
| Living in the USA | yes via predicate surface "commercialSuccess" ⓘ |
| Black or White | one of Michael Jackson's best-selling singles via predicate surface "commercialSuccess" ⓘ |
| Blank Space | multi-platinum single in multiple countries via predicate surface "commercialSuccess" ⓘ |
| Charles Goodyear | rubber via predicate surface "madeCommerciallyViable" ⓘ |
| Clumsy | true via predicate surface "commercialSuccess" ⓘ |
| blue laser diodes | late 1990s and early 2000s via predicate surface "commercializationPeriod" ⓘ |
| Breezin' | major commercial breakthrough for George Benson via predicate surface "commercialSuccess" ⓘ |
| Aavarana | bestseller in Kannada literature via predicate surface "commercialSuccess" ⓘ |
| Middle Child | yes via predicate surface "commercialSuccess" ⓘ |
| Brothers and Sisters | major mainstream breakthrough for The Allman Brothers Band via predicate surface "commercialSuccess" ⓘ |
| Nebula | paid subscriptions via predicate surface "monetization" ⓘ |
| Nebula | creator revenue share via predicate surface "monetization" ⓘ |
| VHS | 1976 via predicate surface "commercialRelease" ⓘ |
| Pixar Image Computer | limited via predicate surface "commercialSuccess" ⓘ |
| The Lord of the Rings Online | microtransactions via predicate surface "monetization" ⓘ |
| Middle-earth: Shadow of War | previously included loot boxes via predicate surface "monetization" ⓘ |
|
Discover
surface form:
Discover (Snapchat)
|
advertising via predicate surface "monetization" ⓘ |
|
Discover
surface form:
Discover (Snapchat)
|
sponsored content via predicate surface "monetization" ⓘ |
|
Stories
surface form:
Stories (Snapchat feature)
|
Story ads via predicate surface "monetization" ⓘ |
|
Stories
surface form:
Stories (Snapchat feature)
|
sponsored lenses and filters via predicate surface "monetization" ⓘ |
| Heroes of the Storm | cosmetic microtransactions via predicate surface "monetization" ⓘ |
| Heroes of the Storm | hero purchases via predicate surface "monetization" ⓘ |
| Call of Duty: Modern Warfare (2019) – PC version | premium game via predicate surface "monetization" ⓘ |
| Call of Duty: Modern Warfare (2019) – PC version | cosmetic microtransactions via predicate surface "monetization" ⓘ |
| Call of Duty: Modern Warfare (2019) – PC version | battle pass system via predicate surface "monetization" ⓘ |
| Sea of Thieves | cosmetic microtransactions via predicate surface "monetization" ⓘ |
| Sea of Thieves | premium currency via predicate surface "monetization" ⓘ |
| Call of Duty: Black Ops Cold War – PC version | premium game via predicate surface "monetization" ⓘ |
| Call of Duty: Black Ops Cold War – PC version | optional in-game purchases via predicate surface "monetization" ⓘ |
| Call of Duty: Vanguard – PC version | premium game via predicate surface "monetization" ⓘ |
| Call of Duty: Vanguard – PC version | optional in-game purchases via predicate surface "monetization" ⓘ |
| Call of Duty: Warzone – PC version | microtransactions via predicate surface "monetization" ⓘ |
| Call of Duty: Warzone – PC version | battle pass via predicate surface "monetization" ⓘ |
| The War Within | high via predicate surface "commercialSuccess" ⓘ |
| Path of Exile | microtransactions via predicate surface "monetization" ⓘ |
| Path of Exile | cosmetic items via predicate surface "monetization" ⓘ |
| Path of Exile | stash tabs via predicate surface "monetization" ⓘ |
| Battlegrounds mode | cosmetic-only purchases at launch via predicate surface "monetization" ⓘ |
| Battlegrounds mode | seasonal passes via predicate surface "monetization" ⓘ |
| Battlegrounds mode | hero selection perks in some periods via predicate surface "monetization" ⓘ |
|
Tavern Brawl mode
surface form:
Tavern Brawl
|
generally free to enter via predicate surface "monetization" ⓘ |
| Goblins vs Gnomes | in-game gold via predicate surface "monetization" ⓘ |