hasWeaponType
P6014
predicate
Indicates that an entity is associated with or equipped with a specific type or category of weapon.
All labels observed (27)
| Label | Occurrences |
|---|---|
| hasWeaponType canonical | 78 |
| canBeEquippedWith | 49 |
| hasArmamentType | 36 |
| hasWeaponSystem | 15 |
| associatedWithWeaponType | 10 |
| hasWeaponsCompatibility | 7 |
| usesFirearmType | 7 |
| hasWeaponTypes | 6 |
| hasWeaponOfChoice | 5 |
| hasWeaponry | 4 |
| providedWeaponType | 4 |
| usesArmamentType | 4 |
| weaponTypesProvided | 4 |
| guidesWeaponType | 3 |
| hasBoxWeapon | 3 |
| hasTypeOfWeaponAddressed | 3 |
| hasCloseInWeaponSystem | 2 |
| hasPowerWeapon | 2 |
| hasCharacteristicWeapon | 1 |
| hasIntegratedWeapon | 1 |
| hasNotableWeapon | 1 |
| hasSacredWeaponName | 1 |
| hasTypeOfWeapon | 1 |
| hasWeapons | 1 |
| isArmedWithFirearm | 1 |
| typeOfWeaponStored | 1 |
| weaponHeld | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: hasWeaponType
Generated description
Indicates that an entity is associated with or equipped with a specific type or category of weapon.
Sample triples (251)
| Subject | Object |
|---|---|
| Confrontation | pistol ⓘ |
| Confrontation | machine gun ⓘ |
| Confrontation | chaingun ⓘ |
| Unreal Mission Pack: Return to Na Pali | energy weapons ⓘ |
| Unreal Mission Pack: Return to Na Pali | projectile weapons ⓘ |
| Duke Caribbean: Life's a Beach | modified Duke Nukem 3D weapons ⓘ |
| Serious Sam VR: The Last Hope | shotguns ⓘ |
| Serious Sam VR: The Last Hope | miniguns ⓘ |
| Serious Sam VR: The Last Hope | rocket launchers ⓘ |
| Serious Sam VR: The Last Hope | laser weapons ⓘ |
| Call of Duty 2: Big Red One | World War II-era firearms via predicate surface "hasWeapons" ⓘ |
| Chex Quest 3 | zorchers NERFINISHED ⓘ |
| Return to Castle Wolfenstein | firearms ⓘ |
| Return to Castle Wolfenstein | experimental weapons ⓘ |
| Duke Nukem: Total Meltdown | pistol ⓘ |
| Duke Nukem: Total Meltdown | shotgun ⓘ |
| Duke Nukem: Total Meltdown | chaingun ⓘ |
| Duke Nukem: Total Meltdown | rocket launcher ⓘ |
| Duke Nukem: Total Meltdown | pipe bombs ⓘ |
| Duke Nukem: Total Meltdown | shrink ray ⓘ |
| Duke Nukem: Total Meltdown | freezer gun ⓘ |
| Serious Sam 4 | shotguns ⓘ |
| Serious Sam 4 | rocket launchers ⓘ |
| Serious Sam 4 | heavy weapons ⓘ |
| The Pig | optical sights via predicate surface "canBeEquippedWith" ⓘ |
| Snoop Pearson | nail gun via predicate surface "hasCharacteristicWeapon" ⓘ |
| AS565 UB | rescue hoist via predicate surface "canBeEquippedWith" ⓘ |
| AS565 UB | cargo hook via predicate surface "canBeEquippedWith" ⓘ |
| AS565 UB | medical evacuation kit via predicate surface "canBeEquippedWith" ⓘ |
| Resistance: Fall of Man | human firearms ⓘ |
| Resistance: Fall of Man | Chimeran energy weapons ⓘ |
| Resistance 2 | Bullseye NERFINISHED ⓘ |
| Resistance 2 | Carbine ⓘ |
| Resistance 2 | Marksman ⓘ |
| Resistance 3 | human firearms ⓘ |
| Resistance 3 | Chimeran weapons ⓘ |
| Lockout | Sniper Rifle via predicate surface "hasPowerWeapon" ⓘ |
| Lockout | Energy Sword via predicate surface "hasPowerWeapon" ⓘ |
| Coagulation | sniper rifle spawns ⓘ |
| Coagulation | rocket launcher spawn ⓘ |
| Ratchet & Clank: Full Frontal Assault | gadgets ⓘ |
| Ratchet & Clank: Full Frontal Assault | ranged weapons ⓘ |
| M41A pulse rifle | pump‑action grenade launcher via predicate surface "hasIntegratedWeapon" ⓘ |
| Motherworld | massive starships via predicate surface "hasWeaponry" ⓘ |
| Motherworld | advanced ground forces via predicate surface "hasWeaponry" ⓘ |
| IX | melee weapons ⓘ |
| IX | ranged firearms ⓘ |
| D185 | surface-to-air missiles via predicate surface "hasArmamentType" ⓘ |
| D185 | anti-ship missiles via predicate surface "hasArmamentType" ⓘ |
| D185 | naval guns via predicate surface "hasArmamentType" ⓘ |