designPhilosophy
P532
predicate
Indicates the guiding principles, values, or conceptual approach that shape how something is designed or created.
Aliases (8)
- designApproach ×68
- hasDesignPrinciple ×36
- designConcept ×32
- hasDesignPhilosophy ×14
- aestheticPrinciple ×7
- gameDesignFocus ×5
- engineeringPhilosophy ×3
- softwareDevelopmentPhilosophy ×1
Sample triples (234)
| Subject | Object |
|---|---|
| AEG corporate identity | standardization of visual elements → |
| AEG corporate identity | unified visual language across all company outputs → |
| Adam Brothers | unified treatment of architecture, interiors, and furnishings ("designApproach") → |
| Alexandros Tombazis and Associates | context-sensitive design ("designApproach") → |
| Alexandros Tombazis and Associates | modernist architecture ("designApproach") → |
| Alfa Romeo | Italian design → |
| Alfa Romeo | driver-focused dynamics → |
| Allen Telescope Array | large number of small dishes → |
| AppArmor | path-based confinement ("designApproach") → |
| Arabic calligraphy | geometric construction of letters ("aestheticPrinciple") → |
| Arabic calligraphy | harmony of line and space ("aestheticPrinciple") → |
| Arabic calligraphy | proportional system of letters ("aestheticPrinciple") → |
| Arabic calligraphy | rhythmic repetition of forms ("aestheticPrinciple") → |
| Arkane Studios | first-person perspective ("gameDesignFocus") → |
| Arkane Studios | player choice and consequence ("gameDesignFocus") → |
| Arkane Studios | systemic gameplay ("gameDesignFocus") → |
| Arm Ltd. | reduced instruction set computing → |
| Arup Associates | collaborative multidisciplinary teams ("designApproach") → |
| Arup Associates | evidence-based design ("designApproach") → |
| Arup Associates | integrated architecture and engineering ("designApproach") → |
| Arup Associates | performance-driven design ("designApproach") → |
| Bangert, Jansen, Scholz, Schultes | contemporary architecture ("designApproach") → |
| Bangert, Jansen, Scholz, Schultes | cultural and museum-oriented design ("designApproach") → |
| Bohlin Cywinski Jackson | contextual modernism → |
| Bohlin Cywinski Jackson | emphasis on material honesty → |
| Bohlin Cywinski Jackson | emphasis on natural light → |
| British ensign system | colored field with national canton ("hasDesignPrinciple") → |
| British ensign system | consistent canton with varying field colors ("hasDesignPrinciple") → |
| Brown and Storey Architects | integration of landscape and urban infrastructure ("designApproach") → |
| Brown and Storey Architects | public space as urban armature ("designApproach") → |
| Brown and Storey Architects | research-based urban design ("designApproach") → |
| Bruce Goff | highly individualized designs for clients ("designApproach") → |
| Bruce Goff | integration of architecture with landscape ("designApproach") → |
| Bruce Goff | use of unconventional materials ("designApproach") → |
| Buick | premium interiors → |
| Buick | quiet tuning → |
| Cassina | combination of industrial production and craftsmanship ("designApproach") → |
| Cassina | functional aesthetics ("hasDesignPhilosophy") → |
| Cassina | research-driven design ("hasDesignPhilosophy") → |
| Charbagh garden | axial symmetry ("hasDesignPrinciple") → |
| Charbagh garden | enclosure ("hasDesignPrinciple") → |
| Charbagh garden | geometric order ("hasDesignPrinciple") → |
| Charles Voysey | holistic design of house and furnishings ("designApproach") → |
| Charles Voysey | reduction of ornament to essential forms ("designApproach") → |
| Charlotte Perriand | better living through functional, affordable design → |
| City Museum | adaptive reuse ("designApproach") → |
| City Museum | found-object art ("designApproach") → |
| Cité Frugès de Pessac | application of Le Corbusier’s five points of architecture ("designConcept") → |
| Cité Frugès de Pessac | mass production of housing ("designConcept") → |
| Cité Frugès de Pessac | standardized modular housing units ("designConcept") → |
| Classical Greek architecture | order ("hasDesignPrinciple") → |
| Classical Greek architecture | proportion ("hasDesignPrinciple") → |
| Classical Greek architecture | symmetry ("hasDesignPrinciple") → |
| Constructivism | emphasis on construction over composition ("aestheticPrinciple") → |
| Constructivism | emphasis on spatial structures ("aestheticPrinciple") → |
| Constructivism | use of dynamic diagonal lines ("aestheticPrinciple") → |
| Coperni | futuristic aesthetics → |
| Coperni | integration of technology and fashion → |
| Coperni | minimalist lines → |
| Croome Court landscape | integration of house, water, and parkland into a unified composition ("designApproach") → |
| DS Automobiles | avant-garde design → |
| Delano & Aldrich | formal classicism ("designApproach") → |
| Delano & Aldrich | refined detailing ("designApproach") → |
| Delano & Aldrich | symmetrical composition ("designApproach") → |
| Dishonored franchise | player-driven emergent gameplay → |
| Dishonored franchise | systemic level design → |
| Disney Imagineering (for Encounter-era lighting) | integration of lighting with architecture ("designApproach") → |
| Disney Imagineering (for Encounter-era lighting) | layered lighting strategy ("designApproach") → |
| Disney Imagineering (for Encounter-era lighting) | use of lighting to define zones and experiences ("designApproach") → |
| Electrical Audio | capturing bands as they sound live ("engineeringPhilosophy") → |
| Electrical Audio | minimal overdubs ("engineeringPhilosophy") → |
| Electrical Audio | respect for artist’s intent ("engineeringPhilosophy") → |
| EwingCole | evidence-based design in healthcare ("designApproach") → |
| EwingCole | integrated architecture and engineering ("designApproach") → |
| EwingCole | sustainable and high-performance design ("designApproach") → |
| Ford Foundation Building | human-centered workplace → |
| Ford Foundation Building | integration of public space into corporate headquarters → |
| French Renaissance Revival | historicism ("designApproach") → |
| French Renaissance Revival | selective reinterpretation of historic motifs ("designApproach") → |
| Google Pixel | software-first approach → |
| Google Pixel | tight hardware-software integration → |
| Great Characters Edition | themed designs inspired by honorees ("designApproach") → |
| Greenbelt, Maryland | garden city ("designConcept") → |
| Gwathmey Siegel & Associates Architects | emphasis on light and volume ("designApproach") → |
| Gwathmey Siegel & Associates Architects | geometric composition ("designApproach") → |
| Gwathmey Siegel & Associates Architects | strong formal clarity ("designApproach") → |
| HKS Hospitality | balancing operational efficiency with guest comfort → |
| HKS Hospitality | creating memorable guest experiences → |
| HKS Hospitality | integrating brand identity into physical space → |
| HMD Global | pure Android experience ("hasDesignPhilosophy") → |
| HMD Global | regular security updates ("hasDesignPhilosophy") → |
| Hannes Meyer | architecture as an instrument of social reform → |
| Hannes Meyer | collective design over individual authorship → |
| Hannes Meyer | priority of function over aesthetics → |
| Herzog & de Meuron | contextual design ("designApproach") → |
| Herzog & de Meuron | material experimentation ("designApproach") → |
| Herzog & de Meuron | sculptural forms ("designApproach") → |
| Hillside Terrace | human-scale urbanism ("designConcept") → |
| Hillside Terrace | urban village ("designConcept") → |
| Honda Aircraft Company | fuel efficiency → |
| Honda Aircraft Company | high cruise speed → |
| Honda Aircraft Company | improved cabin space utilization → |
| Honda Aircraft Company | reduced cabin noise → |
| Hornbæk seaside villas in Denmark | emphasis on proportion ("hasDesignPrinciple") → |
| Hornbæk seaside villas in Denmark | human scale ("hasDesignPrinciple") → |
| Hornbæk seaside villas in Denmark | integration with landscape ("hasDesignPrinciple") → |
| Hornbæk seaside villas in Denmark | simplicity of form ("hasDesignPrinciple") → |
| Humphry Repton | combination of practical landscaping and picturesque aesthetics ("designApproach") → |
| IND Subway | to avoid IRT and BMT trackage and franchises → |
| Imperial War Museum North | shattered globe ("designConcept") → |
| Islamic architecture | emphasis on interior space over exterior massing ("hasDesignPrinciple") GENERATED → |
| Islamic architecture | hierarchical spatial organization ("hasDesignPrinciple") GENERATED → |
| Islamic architecture | integration of religious and civic functions ("hasDesignPrinciple") GENERATED → |
| Islamic architecture | orientation toward qibla ("hasDesignPrinciple") GENERATED → |
| Islamic architecture | symbolic use of geometry ("hasDesignPrinciple") GENERATED → |
| Islamic architecture | use of proportional systems ("hasDesignPrinciple") GENERATED → |
| Jaguar | driver-focused performance → |
| Jaguar | elegant design → |
| Jerde Partnership | experiential design ("designApproach") → |
| Jerde Partnership | mixed-use, entertainment-focused destinations ("designApproach") → |
| Jerde Partnership | people-centered environments ("designApproach") → |
| Kaiyukan | Pacific Ocean and Ring of Fire ("designConcept") → |
| Kaze-no-Oka Crematorium | landscape integration ("designApproach") → |
| Kaze-no-Oka Crematorium | minimalist design ("designApproach") → |
| LC2 Petit Modèle | machine-age aesthetic ("designConcept") → |
| LC2 Petit Modèle | rational geometric volumes ("designConcept") → |
| LC2 Petit Modèle | separation of support structure and cushions ("designConcept") → |
| Lamborghini | aerodynamic styling → |
| Lamborghini | sharp angular lines → |
| Linus Torvalds | pragmatic engineering over formal design ("softwareDevelopmentPhilosophy") → |
| Maki and Associates | emphasis on light and transparency ("hasDesignPhilosophy") → |
| Maki and Associates | integration with urban context ("hasDesignPhilosophy") → |
| Maki and Associates | refined minimalism ("hasDesignPhilosophy") → |
| Mellerstain House interiors | classical order ("hasDesignPrinciple") → |
| Mellerstain House interiors | proportion and balance ("hasDesignPrinciple") → |
| Mellerstain House interiors | unity of architecture and decoration ("hasDesignPrinciple") → |
| Miho Museum | harmony with nature ("designConcept") → |
| Miho Museum | integration of architecture and landscape ("designConcept") → |
| Minerva | emphasis on mechanical purity → |
| Minerva | traditional Swiss watchmaking → |
| Misfit | jewelry-like form factor → |
| Misfit | minimalist design → |
| Morris & Co. | rejection of industrial mass production aesthetics → |
| Morris & Co. | unity of art and craft → |
| Morris, Marshall, Faulkner & Co. | rejection of industrial mass production → |
| Morris, Marshall, Faulkner & Co. | revival of traditional craftsmanship → |
| Morris, Marshall, Faulkner & Co. | unity of art and craft → |
| Mountain of Despair | large, rough granite mass split to reveal the Stone of Hope ("designConcept") → |
| Municipal Offices and Train Station Delft | integrated civic and transport hub ("designApproach") → |
| Municipal Offices and Train Station Delft | sustainable building design ("designApproach") → |
| Namba Parks | canyon-like pedestrian circulation ("designConcept") → |
| Namba Parks | urban oasis ("designConcept") → |
| Nordic Classicism | careful detailing at human eye level ("hasDesignPrinciple") → |
| Nordic Classicism | harmonious relationship between buildings and streetscapes ("hasDesignPrinciple") → |
| Nordic Classicism | legible building volumes ("hasDesignPrinciple") → |
| Pakistan Monument | four main petals representing four provinces of Pakistan ("designConcept") → |
| Pakistan Monument | three smaller petals representing territories of Pakistan ("designConcept") → |
| Palladian window | axial symmetry ("hasDesignPrinciple") → |
| Palladian window | harmonic proportion ("hasDesignPrinciple") → |
| Pereira & Luckman | modernist designs ("designApproach") → |
| Peter Zumthor | attention to sensory experience ("hasDesignPhilosophy") → |
| Peter Zumthor | context-sensitive design ("hasDesignPhilosophy") → |
| Peter Zumthor | emphasis on atmosphere ("hasDesignPhilosophy") → |
| Peter Zumthor | focus on materiality ("hasDesignPhilosophy") → |
| Plan of Baguio | garden city principles ("designConcept") → |
| Plan of Baguio | integration with mountain topography ("designConcept") → |
| Plan of Baguio | zoning of functional districts ("designConcept") → |
| Plan of Manila | integration of green spaces with urban fabric → |
| Plan of Manila | orderly and monumental city form → |
| Praça Marquês de Pombal | modular building typologies ("hasDesignPrinciple") → |
| Praça Marquês de Pombal | rationalist urban planning ("hasDesignPrinciple") → |
| Praça Marquês de Pombal | uniform façades ("hasDesignPrinciple") → |
| Project Xanadu | all content should remain available forever → |
| Project Xanadu | authors should be compensated for every use of their work → |
| Project Xanadu | every quotation should be traceable to its source → |
| Renzo Piano Building Workshop | context-sensitive design ("designApproach") → |
| Renzo Piano Building Workshop | integration of structure and form ("designApproach") → |
| Renzo Piano Building Workshop | sustainable design strategies ("designApproach") → |
| Renzo Piano Building Workshop | use of natural light ("designApproach") → |
| Rockwell Group | immersive experiences → |
| Rockwell Group | narrative-driven environments → |
| Saab Automobile | aircraft-inspired ergonomics → |
| Saturn | customer-focused retail experience → |
| School of Architecture (University of Notre Dame) | emphasis on classical design principles → |
| School of Architecture (University of Notre Dame) | emphasis on traditional urbanism → |
| Shenzhen Bay Super Headquarters Base | high-rise skyline with landmark towers ("designConcept") → |
| Shenzhen Bay Super Headquarters Base | integration of business, ecology, and public space ("designConcept") → |
| Sirius Cybernetics Corporation | forced cheerfulness in products → |
| Sirius Cybernetics Corporation | form over function → |
| Skagen | less is more → |
| Skagen | simplicity and functionality → |
| Spanish Baroque Revival | adaptation of Baroque ornament to modern building types ("designApproach") → |
| Spanish Baroque Revival | reinterpretation of historic Spanish Baroque forms ("designApproach") → |
| Steven Holl Architects | integration of concept and site ("designApproach") → |
| Steven Holl Architects | phenomenology of space and light → |
| Steven Holl Architects | use of natural light as primary design element ("designApproach") → |
| Stone of Hope | emerging from the Mountain of Despair ("designConcept") → |
| Supermarine | high-performance monoplane fighters → |
| Swanke Hayden Connell Architects | modernist ("designApproach") → |
| TRIGA research reactor | ease of operation and maintenance for educational users ("hasDesignPhilosophy") → |
| TRIGA research reactor | fail-safe behavior under rapid reactivity insertions ("hasDesignPhilosophy") → |
| Telltale Games | episodic games ("gameDesignFocus") → |
| Telltale Games | narrative-driven games ("gameDesignFocus") → |
| The Parkside neighborhood parkways | integration of green space and roadway ("hasDesignPrinciple") → |
| The Parkside neighborhood parkways | scenic connections between parks ("hasDesignPrinciple") → |
| The Spaceship Company | reusable crewed suborbital vehicles ("hasDesignPhilosophy") → |
| Toyota Hybrid System | maximize efficiency over performance → |
| Uniqlo | functionality → |
| Uniqlo | quality basics → |
| Uniqlo | simplicity → |
| Utzon Room | celebration of original Utzon design principles ("designConcept") → |
| Utzon Room | intimate performance space ("designConcept") → |
| VGG | increased network depth ("hasDesignPrinciple") → |
| VGG | uniform architecture across layers ("hasDesignPrinciple") → |
| VGG | use of small convolution filters ("hasDesignPrinciple") → |
| Vale programming language | compile-time verification of borrows ("designConcept") → |
| Vale programming language | regions as first-class memory management units ("designConcept") → |
| Vale programming language | separation of safe and unsafe operations ("designConcept") → |
| Via 57 West | courtyard-centered courtscraper form ("designConcept") → |
| Welwyn Garden City | integration of green belts ("hasDesignPrinciple") → |
| Welwyn Garden City | separation of industry and housing ("hasDesignPrinciple") → |
| Willis Faber and Dumas Headquarters | flexible open-plan workspace ("designApproach") → |
| Willis Faber and Dumas Headquarters | human-centered design ("designApproach") → |
| Wilson Brothers & Company | emphasis on functional industrial design ("designApproach") → |
| Wilson Brothers & Company | integration of architecture and engineering ("designApproach") → |
| Wolff Olins | concept-driven branding ("designApproach") → |
| Wolff Olins | minimalist visual language ("designApproach") → |
| Wolff Olins | typography-led identities ("designApproach") → |
| Wolff Olins | use of bold color ("designApproach") → |
| Wood + Zapata | modern renovation ("designApproach") → |
| World Celebration | connection between guests and EPCOT’s past and future ("designConcept") → |
| World Celebration | park’s emotional core ("designConcept") → |
| Zantzinger, Borie and Medary | academic classicism ("designApproach") → |
| de Havilland Mosquito | high speed instead of defensive armament → |