designedToEvoke
P2340
predicate
Indicates that something was intentionally created or arranged in order to elicit a particular reaction, feeling, or response from an audience or observer.
All labels observed (23)
| Label | Occurrences |
|---|---|
| intendedMood | 343 |
| designedToResemble | 39 |
| designedToEvokes | 21 |
| designedToEnhance | 15 |
| emotionalAppeal | 12 |
| designedToConvey | 11 |
| designedToEvoke canonical | 11 |
| designedToEvok | 9 |
| hasTargetEmotion | 7 |
| usedToEvoke | 6 |
| aimsToEvoke | 5 |
| designedToExpress | 5 |
| intendedEmotionalEffect | 4 |
| evokesFeelingOf | 3 |
| evokesMood | 3 |
| intendedEvocation | 2 |
| designedToBoost | 1 |
| designedToEvoked | 1 |
| designedToFeelLike | 1 |
| designedToImpress | 1 |
| evokesIdentity | 1 |
| hasEvocativeThemes | 1 |
| isDesignedToEvoke | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: designedToEvoke
Generated description
Indicates that something was intentionally created or arranged in order to elicit a particular reaction, feeling, or response from an audience or observer.
Sample triples (503)
| Subject | Object |
|---|---|
| The World's Greatest | uplifting via predicate surface "intendedMood" ⓘ |
| The World's Greatest | inspirational via predicate surface "intendedMood" ⓘ |
| Old Time Rock and Roll | energetic via predicate surface "intendedMood" ⓘ |
| Old Time Rock and Roll | celebratory via predicate surface "intendedMood" ⓘ |
|
“You’re in good hands” slogan
surface form:
"You’re in good hands" slogan
|
comfort via predicate surface "emotionalAppeal" ⓘ |
|
“You’re in good hands” slogan
surface form:
"You’re in good hands" slogan
|
reliability via predicate surface "emotionalAppeal" ⓘ |
|
“You’re in good hands” slogan
surface form:
"You’re in good hands" slogan
|
security via predicate surface "emotionalAppeal" ⓘ |
| The Happening (film score) | tension via predicate surface "intendedMood" ⓘ |
| The Happening (film score) | unease via predicate surface "intendedMood" ⓘ |
| The Happening (film score) | mystery via predicate surface "intendedMood" ⓘ |
| steam engine house (Maschinenhaus) | romantic castle via predicate surface "designedToResemble" ⓘ |
| Hooray for Love (album) | romantic via predicate surface "intendedMood" ⓘ |
| Man on Fire (film score) | tense via predicate surface "intendedMood" ⓘ |
| Man on Fire (film score) | emotional via predicate surface "intendedMood" ⓘ |
| Man on Fire (film score) | suspenseful via predicate surface "intendedMood" ⓘ |
| Hyper Light Drifter (video game soundtrack) | melancholic via predicate surface "intendedMood" ⓘ |
| Hyper Light Drifter (video game soundtrack) | mysterious via predicate surface "intendedMood" ⓘ |
| Hyper Light Drifter (video game soundtrack) | contemplative via predicate surface "intendedMood" ⓘ |
| Mini Metro (video game soundtrack) | meditative via predicate surface "intendedMood" ⓘ |
| Mini Metro (video game soundtrack) | focused via predicate surface "intendedMood" ⓘ |
| Triangle N (509th Composite Group marking) | tail markings of another B-29 group via predicate surface "designedToResemble" ⓘ |
| The Amityville Horror (2005) score | fear via predicate surface "intendedMood" ⓘ |
| The Amityville Horror (2005) score | unease via predicate surface "intendedMood" ⓘ |
| The Amityville Horror (2005) score | dread via predicate surface "intendedMood" ⓘ |
| Change We Can Believe In | optimism via predicate surface "emotionalAppeal" ⓘ |
| Change We Can Believe In | trust via predicate surface "emotionalAppeal" ⓘ |
| Change We Can Believe In | renewal via predicate surface "emotionalAppeal" ⓘ |
| Cave Train | amusement via predicate surface "hasTargetEmotion" ⓘ |
| Cave Train | nostalgia via predicate surface "hasTargetEmotion" ⓘ |
| Yes (album track) | romantic via predicate surface "intendedMood" ⓘ |
| Yes (album track) | reassuring via predicate surface "intendedMood" ⓘ |
| QZSS Michibiki navigation satellites | GPS accuracy via predicate surface "designedToEnhance" ⓘ |
| QZSS Michibiki navigation satellites | GPS reliability via predicate surface "designedToEnhance" ⓘ |
| The Barber's Song | humorous via predicate surface "intendedMood" ⓘ |
| Grow Old With You | tender via predicate surface "intendedMood" ⓘ |
| Grow Old With You | lighthearted via predicate surface "intendedMood" ⓘ |
| M203 40 mm grenade launcher | squad-level firepower via predicate surface "designedToEnhance" ⓘ |
| M203 40 mm grenade launcher | platoon-level firepower via predicate surface "designedToEnhance" ⓘ |
| You Can't Make Old Friends | reflective via predicate surface "intendedMood" ⓘ |
| You Can't Make Old Friends | sentimental via predicate surface "intendedMood" ⓘ |
|
“I Am Your Child”
surface form:
I Am Your Child
|
uplifting via predicate surface "intendedMood" ⓘ |
|
“I Am Your Child”
surface form:
I Am Your Child
|
inspirational via predicate surface "intendedMood" ⓘ |
| Farewell Andromeda (Welcome to My Morning) | calm via predicate surface "intendedMood" ⓘ |
| Farewell Andromeda (Welcome to My Morning) | contemplative via predicate surface "intendedMood" ⓘ |
| Farewell Andromeda (Welcome to My Morning) | uplifting via predicate surface "intendedMood" ⓘ |
| Born for Greatness | uplifting via predicate surface "intendedMood" ⓘ |
| Born for Greatness | energizing via predicate surface "intendedMood" ⓘ |
| Prada Marfa | luxury fashion store via predicate surface "designedToResemble" ⓘ |
| Signs of Love Makin' | romantic via predicate surface "intendedMood" ⓘ |
| Signs of Love Makin' | sensual via predicate surface "intendedMood" ⓘ |