hasGameSystem
P127054
predicate
Indicates that an item, product, or context is associated with or supports a particular game system or rules framework.
All labels observed (5)
| Label | Occurrences |
|---|---|
| gameSystem | 17 |
| hasGameSystem canonical | 5 |
| gameSystemScope | 1 |
| gameSystemType | 1 |
| hasHeroSystemIn | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: hasGameSystem
Generated description
Indicates that an item, product, or context is associated with or supports a particular game system or rules framework.
Sample triples (25)
| Subject | Object |
|---|---|
| Arrowhead |
Mutants & Masterminds d20‑based system
ⓘ
surface form:
d20 system
|
| Champions role-playing game franchise | Hero System via predicate surface "gameSystem" NERFINISHED ⓘ |
| Steve Jackson Games | Generic Universal RolePlaying System NERFINISHED ⓘ |
| Paizo Publishing | Pathfinder First Edition NERFINISHED ⓘ |
| Paizo Publishing | Pathfinder Second Edition NERFINISHED ⓘ |
| Paizo Publishing | Starfinder RPG NERFINISHED ⓘ |
|
Discworld role-playing game
surface form:
Discworld Roleplaying Game
|
GURPS via predicate surface "gameSystem" NERFINISHED ⓘ |
| Ray Poward | 16-bit era via predicate surface "gameSystem" ⓘ |
| Moonton | Mobile Legends: Bang Bang via predicate surface "hasHeroSystemIn" NERFINISHED ⓘ |
| Planescape | Advanced Dungeons & Dragons 2nd Edition via predicate surface "gameSystem" NERFINISHED ⓘ |
| Tifa Lockhart | PlayStation via predicate surface "gameSystem" NERFINISHED ⓘ |
| Covenant Sanctum | endgame progression system via predicate surface "gameSystemType" ⓘ |
| Nadjia the Mistblade | Soulbinds via predicate surface "gameSystem" NERFINISHED ⓘ |
| Nadjia the Mistblade | Conduits via predicate surface "gameSystem" ⓘ |
| The Upper Reaches | Torghast progression via predicate surface "gameSystem" ⓘ |
| Sinfall | Covenant sanctum progression via predicate surface "gameSystem" ⓘ |
| Sinfall | Renown progression for Venthyr via predicate surface "gameSystem" ⓘ |
| Anima Conductor | Covenant Sanctum via predicate surface "gameSystem" NERFINISHED ⓘ |
| The Covenants of the Shadowlands | max-level content via predicate surface "gameSystemScope" ⓘ |
| Old Hillsbrad Foothills | instance-based PvE content via predicate surface "gameSystem" ⓘ |
| The Violet Hold | instance-based content via predicate surface "gameSystem" ⓘ |
| Shadowmoon Valley (Draenor) | World of Warcraft game engine via predicate surface "gameSystem" ⓘ |
| Terrace of Endless Spring | instance-based raid via predicate surface "gameSystem" ⓘ |
| Critical Role | Dungeons & Dragons 5th Edition via predicate surface "gameSystem" NERFINISHED ⓘ |
| Ruins of Ahn'Qiraj | classic 40/20-man raid ecosystem via predicate surface "gameSystem" ⓘ |