Elo-type rating system (men)
E946011
The Elo-type rating system (men) is a statistical method for ranking men's national football teams by updating their relative strengths based on match results and opponent quality.
Statements (47)
| Predicate | Object |
|---|---|
| instanceOf |
Elo-based ranking method
ⓘ
football rating system ⓘ statistical rating system ⓘ |
| appliesTo |
FIFA-affiliated men's national teams
ⓘ
men's national football teams ⓘ |
| assumes |
match result is influenced by relative team strength
ⓘ
team strength changes gradually over time ⓘ |
| basedOn | Elo rating system NERFINISHED ⓘ |
| canBeMaintainedBy |
football analysts
ⓘ
independent statisticians ⓘ |
| category |
ranking systems
ⓘ
sports analytics ⓘ sports statistics ⓘ |
| considers |
competitive matches
ⓘ
friendly matches ⓘ |
| distinguishesFrom | FIFA World Ranking NERFINISHED ⓘ |
| domain | international men's football ⓘ |
| handles |
draws
ⓘ
losses ⓘ wins ⓘ |
| hasFeature |
can be used to compare teams across confederations
ⓘ
higher-rated team has higher expected score ⓘ rating is zero-sum between two teams in a match ⓘ ratings are continuous values ⓘ |
| inspiredBy | Arpad Elo's chess rating system NERFINISHED ⓘ |
| mathematicalFoundation | probabilistic model of match results ⓘ |
| output |
numerical rating for each team
ⓘ
ranking of men's national football teams ⓘ |
| ratingScale | open-ended numerical scale ⓘ |
| scope | senior men's international matches ⓘ |
| sport | association football ⓘ |
| targetGroup |
betting analysts
ⓘ
fans ⓘ journalists ⓘ researchers ⓘ |
| timeGranularity | updated after each recorded match ⓘ |
| updateRule |
rating change depends on expected result versus actual result
ⓘ
ratings are updated after each match ⓘ |
| usedFor |
comparing national teams
ⓘ
evaluating team strength over time ⓘ predicting match outcomes ⓘ retrospective analysis of team performance ⓘ |
| uses |
goal difference adjustment
ⓘ
home advantage adjustment ⓘ match importance weighting ⓘ match results ⓘ opponent strength ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.