John Taylor
E932033
John Taylor is a central character in the video game Call of Duty: Black Ops III, serving as a high-ranking cybernetically enhanced operative whose actions drive much of the game's campaign narrative.
Statements (46)
| Predicate | Object |
|---|---|
| instanceOf |
fictional character
ⓘ
video game character ⓘ |
| affiliation | Winslow Accord NERFINISHED ⓘ |
| alignment |
initially loyal to Winslow Accord
ⓘ
later corrupted by rogue AI influence ⓘ |
| appearsIn | Call of Duty: Black Ops III NERFINISHED ⓘ |
| associatedWith | rogue DNI intelligence ⓘ |
| combatStyle | tactical, technologically augmented warfare ⓘ |
| commands |
Diaz
NERFINISHED
ⓘ
Hall NERFINISHED ⓘ Hendrix NERFINISHED ⓘ Maretti NERFINISHED ⓘ |
| conflictWith | player character in Call of Duty: Black Ops III ⓘ |
| developedBy | Treyarch NERFINISHED ⓘ |
| firstAppearance | Call of Duty: Black Ops III (2015) NERFINISHED ⓘ |
| franchise | Call of Duty NERFINISHED ⓘ |
| gameModeAppearance | campaign ⓘ |
| genre | first-person shooter ⓘ |
| hasAbility |
Direct Neural Interface
NERFINISHED
ⓘ
cybernetic enhancements ⓘ enhanced combat capabilities ⓘ remote system hacking via DNI ⓘ |
| hasTheme | questions of autonomy and control under cybernetic augmentation ⓘ |
| medium | video game ⓘ |
| memberOf | cybernetically enhanced black ops unit ⓘ |
| narrativeRole |
mentor to the player character (early in the story)
ⓘ
primary antagonist (later in the story) ⓘ |
| notableFeature |
extensive cybernetic implants
ⓘ
leadership of elite black ops team ⓘ |
| occupation |
black ops operative
ⓘ
cybernetically enhanced soldier ⓘ |
| platform |
Windows
ⓘ
surface form:
Microsoft Windows
Sony PlayStation 3 ⓘ
surface form:
PlayStation 3
PlayStation 4 ⓘ Xbox 360 NERFINISHED ⓘ Xbox One NERFINISHED ⓘ |
| portrayedBy | Christopher Meloni NERFINISHED ⓘ |
| publishedBy | Activision NERFINISHED ⓘ |
| rank | commander ⓘ |
| roleInWork | central character in the campaign ⓘ |
| setting | 2060s ⓘ |
| storyArc | mentor-turned-adversary ⓘ |
| storyFunction | drives much of the game’s campaign narrative ⓘ |
| team | Taylor’s Team NERFINISHED ⓘ |
| technologyUsed | Direct Neural Interface (DNI) ⓘ |
| universe | Black Ops subseries of Call of Duty NERFINISHED ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.