A City Sleeps

E931107

A City Sleeps is a rhythm-based twin-stick shooter video game known for blending music-driven mechanics with fast-paced, arcade-style action.

Jump to: Statements Referenced by

Statements (45)

Predicate Object
instanceOf rhythm game
twin-stick shooter
video game
artStyle 2D
stylized
audioFocus electronic music
controlScheme gamepad
keyboard and mouse
developer Harmonix NERFINISHED
developerCountry United States NERFINISHED
developerPreviousWorks Dance Central series NERFINISHED
Rock Band series NERFINISHED
distribution digital download
distributionPlatform Steam NERFINISHED
engine Unity NERFINISHED
gameMode single-player
genre rhythm-based shooter
twin-stick shooter
hasFeature difficulty modifiers
leaderboards
original electronic soundtrack
procedurally generated enemy patterns tied to soundtrack
score attack focus
hasGameMechanic bullet-hell elements
enemy possession mechanic
music-driven gameplay
pattern-based enemy attacks synchronized to music
twin-stick controls
hasTag action
arcade
bullet hell
indie
music-driven
score attack
notableFor high difficulty level
integration of rhythm mechanics into twin-stick shooting
perspective side view
platform Windows
surface form: Microsoft Windows

OS X NERFINISHED
macOS
protagonist Poe NERFINISHED
protagonistDescription Poe is a dream exorcist NERFINISHED
publisher Harmonix NERFINISHED
releaseDate 2014-10-16
setting dreamlike city

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Harmonix developed A City Sleeps