A City Sleeps
E931107
A City Sleeps is a rhythm-based twin-stick shooter video game known for blending music-driven mechanics with fast-paced, arcade-style action.
Statements (45)
| Predicate | Object |
|---|---|
| instanceOf |
rhythm game
ⓘ
twin-stick shooter ⓘ video game ⓘ |
| artStyle |
2D
ⓘ
stylized ⓘ |
| audioFocus | electronic music ⓘ |
| controlScheme |
gamepad
ⓘ
keyboard and mouse ⓘ |
| developer | Harmonix NERFINISHED ⓘ |
| developerCountry | United States NERFINISHED ⓘ |
| developerPreviousWorks |
Dance Central series
NERFINISHED
ⓘ
Rock Band series NERFINISHED ⓘ |
| distribution | digital download ⓘ |
| distributionPlatform | Steam NERFINISHED ⓘ |
| engine | Unity NERFINISHED ⓘ |
| gameMode | single-player ⓘ |
| genre |
rhythm-based shooter
ⓘ
twin-stick shooter ⓘ |
| hasFeature |
difficulty modifiers
ⓘ
leaderboards ⓘ original electronic soundtrack ⓘ procedurally generated enemy patterns tied to soundtrack ⓘ score attack focus ⓘ |
| hasGameMechanic |
bullet-hell elements
ⓘ
enemy possession mechanic ⓘ music-driven gameplay ⓘ pattern-based enemy attacks synchronized to music ⓘ twin-stick controls ⓘ |
| hasTag |
action
ⓘ
arcade ⓘ bullet hell ⓘ indie ⓘ music-driven ⓘ score attack ⓘ |
| notableFor |
high difficulty level
ⓘ
integration of rhythm mechanics into twin-stick shooting ⓘ |
| perspective | side view ⓘ |
| platform |
Windows
ⓘ
surface form:
Microsoft Windows
OS X NERFINISHED ⓘ macOS ⓘ |
| protagonist | Poe NERFINISHED ⓘ |
| protagonistDescription | Poe is a dream exorcist NERFINISHED ⓘ |
| publisher | Harmonix NERFINISHED ⓘ |
| releaseDate | 2014-10-16 ⓘ |
| setting | dreamlike city ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.