Amplitude (2016)
E931106
Amplitude (2016) is a rhythm-based music game reboot for PlayStation platforms that modernizes Harmonix’s early 2000s cult classic with updated visuals, tracks, and gameplay.
Statements (47)
| Predicate | Object |
|---|---|
| instanceOf |
music game
ⓘ
rhythm game ⓘ video game ⓘ |
| audioFeature |
licensed tracks
ⓘ
original compositions ⓘ |
| basedOn | Amplitude (2003) NERFINISHED ⓘ |
| cameraPerspective | behind-the-ship view ⓘ |
| campaignType | crowdfunding campaign ⓘ |
| controlScheme | timed button presses to music ⓘ |
| countryOfOrigin |
United States of America
ⓘ
surface form:
United States
|
| crowdfundingPlatform | Kickstarter NERFINISHED ⓘ |
| developer | Harmonix NERFINISHED ⓘ |
| developerLocation | Cambridge, Massachusetts NERFINISHED ⓘ |
| feature |
campaign mode
ⓘ
lane-switching gameplay ⓘ leaderboards ⓘ original soundtrack ⓘ remixed tracks ⓘ rhythm-based button inputs ⓘ score attack gameplay ⓘ track-based note highways ⓘ |
| fundingMethod | Kickstarter crowdfunding ⓘ |
| gameMode |
multiplayer
ⓘ
single-player ⓘ |
| genre |
music
ⓘ
rhythm ⓘ |
| hasPredecessor | Amplitude (2003) NERFINISHED ⓘ |
| hasSimilarGame | Frequency NERFINISHED ⓘ |
| inputMethod | gamepad ⓘ |
| isRebootOf | Amplitude (2003) NERFINISHED ⓘ |
| multiplayerMode | local multiplayer ⓘ |
| notableFor |
Kickstarter-funded development
ⓘ
reviving a cult classic PS2 rhythm game ⓘ |
| objective |
achieve high scores
ⓘ
hit notes in time with music ⓘ maintain combos ⓘ |
| perspective | third-person ⓘ |
| platform |
Sony PlayStation 3
ⓘ
surface form:
PlayStation 3
PlayStation 4 ⓘ |
| publisher | Harmonix NERFINISHED ⓘ |
| rebootOf | Amplitude franchise NERFINISHED ⓘ |
| series | Amplitude NERFINISHED ⓘ |
| targetPlatformFamily | PlayStation NERFINISHED ⓘ |
| theme |
futuristic cyberspace
ⓘ
music ⓘ rhythm ⓘ |
| visualStyle | futuristic ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.