Brian Hook
E922128
Brian Hook is a software engineer best known for his work on the graphics and engine programming of id Software’s classic first-person shooters in the 1990s.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Brian Hook canonical | 1 |
Statements (25)
| Predicate | Object |
|---|---|
| instanceOf |
computer programmer
ⓘ
software engineer ⓘ video game developer ⓘ |
| activeInPeriod | 1990s ⓘ |
| contributedTo | classic first-person shooter technology at id Software ⓘ |
| countryOfCitizenship |
United States of America
ⓘ
surface form:
United States
|
| employer | id Software NERFINISHED ⓘ |
| fieldOfWork |
computer graphics
ⓘ
game engine development ⓘ video game programming ⓘ |
| genre | first-person shooter games ⓘ |
| hasOccupation |
software engineer
ⓘ
video game programmer ⓘ |
| industry | video game industry ⓘ |
| influencedBy | advances in PC 3D graphics hardware in the 1990s ⓘ |
| knownFor |
engine programming work at id Software
ⓘ
graphics programming work at id Software ⓘ work on first-person shooter games in the 1990s ⓘ |
| languageOfWorkOrName | English ⓘ |
| notableEmployer | id Software NERFINISHED ⓘ |
| notableWork | graphics and engine programming for id Software titles ⓘ |
| programmingSpecialty |
game engine optimization
ⓘ
low-level systems programming ⓘ real-time 3D graphics ⓘ |
| workLocation | Texas NERFINISHED ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.