The Plutonia Experiment

E922126

The Plutonia Experiment is one of the two challenging megawad campaigns included in the 1996 Doom game Final Doom, renowned for its brutal difficulty and intricate level design.

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Statements (49)

Predicate Object
instanceOf Doom megawad
first-person shooter campaign
video game expansion pack
countryOfOrigin United Kingdom
developer Dario Casali NERFINISHED
Milo Casali NERFINISHED
difficulty notoriously high
distributionFormat digital download
retail CD-ROM
finalLevel Go 2 It NERFINISHED
gameEngine Doom engine NERFINISHED
gameMode cooperative multiplayer
deathmatch
single-player
genre first-person shooter
hasLevelName Aztec NERFINISHED
Congo NERFINISHED
Go 2 It NERFINISHED
Well of Souls NERFINISHED
hasSoundtrackStyle MIDI music
includedIn Final Doom commercial release
mapFormat Doom format maps
notableFor arch-vile heavy combat
brutal difficulty
intricate level design
monster teleport ambushes
trap-heavy encounters
numberOfLevels 32
partOf Doom: Slayers Collection (various platforms) NERFINISHED
Final Doom NERFINISHED
platform Linux
MS-DOS NERFINISHED
Windows
surface form: Microsoft Windows

Nintendo Switch
PlayStation NERFINISHED
PlayStation 4
PlayStation 5
Sega Saturn NERFINISHED
Xbox
Xbox One NERFINISHED
Xbox Series X/S NERFINISHED
macOS
publisher GT Interactive NERFINISHED
id Software NERFINISHED
re-release 2019 enhanced port by Bethesda
releaseYear 1996
series Doom NERFINISHED
targetGame Doom II executable
usesGame Doom II: Hell on Earth IWAD NERFINISHED

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Final Doom hasPart The Plutonia Experiment