Combat Shotgun
E915986
The Combat Shotgun is a powerful, rapid-firing close- to mid-range firearm prominently featured in the Doom series as one of the Doom Slayer’s signature weapons.
Statements (48)
| Predicate | Object |
|---|---|
| instanceOf |
fictional weapon
ⓘ
firearm ⓘ shotgun ⓘ |
| appearsIn |
Doom (2016 video game)
NERFINISHED
ⓘ
Doom Eternal NERFINISHED ⓘ Doom series NERFINISHED ⓘ |
| belongsToFranchise | Doom NERFINISHED ⓘ |
| canBeUpgradedWith | weapon upgrade points ⓘ |
| controlScheme |
primary fire for standard shot
ⓘ
secondary fire for weapon mod ⓘ |
| developedByStudio | id Software NERFINISHED ⓘ |
| effectiveAgainst |
low-tier demons
ⓘ
medium-tier demons ⓘ |
| gameplayRole |
primary early-game weapon
ⓘ
versatile general-purpose weapon ⓘ |
| hasAmmoType | 12-gauge shells (game abstraction) ⓘ |
| hasAttribute |
high-accuracy (for a shotgun)
ⓘ
high-rate-of-fire ⓘ rapid-firing ⓘ signature-weapon-of-Doom-Slayer ⓘ |
| hasDamageProfile |
damage falloff at longer ranges
ⓘ
high burst damage at close range ⓘ |
| hasFiringMode | semi-automatic ⓘ |
| hasGameMechanic |
ammo shared with Super Shotgun in Doom Eternal
ⓘ
glory-kill setup tool at close range ⓘ |
| hasManufacturerInLore | Union Aerospace Corporation (implied) GENERATED ⓘ |
| hasMasteryUpgrade |
Charged Burst mastery
GENERATED
ⓘ
Explosive Shot mastery GENERATED ⓘ Full Auto mastery GENERATED ⓘ Sticky Bombs mastery GENERATED ⓘ |
| hasMod |
Charged Burst
ⓘ
Explosive Shot ⓘ Full Auto ⓘ Full Auto (Doom Eternal) NERFINISHED ⓘ Sticky Bombs ⓘ |
| hasRange |
close-range
ⓘ
mid-range ⓘ |
| hasUpgradeSystem | yes ⓘ |
| hasVisualFeature |
pump-action style body with tactical elements
ⓘ
top-mounted mod attachment rail ⓘ |
| introducedIn | Doom (2016 video game) NERFINISHED ⓘ |
| isStartingWeaponFor |
Doom Slayer in Doom (2016)
NERFINISHED
ⓘ
Doom Slayer in Doom Eternal ⓘ |
| modType | secondary fire ⓘ |
| publishedBy | Bethesda Softworks NERFINISHED ⓘ |
| replaces | classic shotgun from original Doom in modern games ⓘ |
| usedBy | Doom Slayer NERFINISHED ⓘ |
| weaponCategory | primary weapon ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.