Team Silent
E914409
Team Silent was Konami’s internal development group best known for creating the original Silent Hill survival horror games, renowned for their psychological depth and atmospheric design.
Statements (49)
| Predicate | Object |
|---|---|
| instanceOf |
Konami development division
ⓘ
video game development team ⓘ |
| activePeriodEnd | early 2000s ⓘ |
| activePeriodStart | late 1990s ⓘ |
| countryOfOrigin | Japan ⓘ |
| designFocus |
atmospheric horror
ⓘ
psychological horror ⓘ |
| developedEntryInSeries |
Silent Hill
NERFINISHED
ⓘ
Silent Hill 2 NERFINISHED ⓘ Silent Hill 3 NERFINISHED ⓘ Silent Hill 4: The Room NERFINISHED ⓘ |
| dissolvedIn | mid-2000s ⓘ |
| genreSpecialization | survival horror ⓘ |
| influenced |
indie horror game developers
ⓘ
modern psychological horror games ⓘ |
| knownFor |
atmospheric design
ⓘ
disturbing creature design ⓘ experimental storytelling in games ⓘ industrial and ambient soundscapes ⓘ psychological depth ⓘ use of symbolism in narrative ⓘ |
| member |
Akihiro Imamura
NERFINISHED
ⓘ
Akira Yamaoka NERFINISHED ⓘ Gozo Kitao NERFINISHED ⓘ Hiroyuki Owaku NERFINISHED ⓘ Kazuhide Nakazawa NERFINISHED ⓘ Keiichiro Toyama NERFINISHED ⓘ Masahiro Ito NERFINISHED ⓘ Masashi Tsuboyama NERFINISHED ⓘ Suguru Murakoshi NERFINISHED ⓘ Takayoshi Sato NERFINISHED ⓘ |
| musicStyle |
dark ambient
ⓘ
industrial rock ⓘ |
| notableWork |
Silent Hill
NERFINISHED
ⓘ
Silent Hill 2 NERFINISHED ⓘ Silent Hill 3 NERFINISHED ⓘ Silent Hill 4: The Room NERFINISHED ⓘ |
| parentOrganization | Konami NERFINISHED ⓘ |
| partOfSeries | Silent Hill series NERFINISHED ⓘ |
| platformDevelopedFor |
PlayStation
NERFINISHED
ⓘ
PlayStation 2 NERFINISHED ⓘ |
| reputation |
critical acclaim for Silent Hill 2
ⓘ
cult status among horror fans ⓘ |
| soundDirector | Akira Yamaoka NERFINISHED ⓘ |
| successorDeveloperOnFranchise |
Climax Studios
NERFINISHED
ⓘ
Double Helix Games NERFINISHED ⓘ Vatra Games NERFINISHED ⓘ |
| visualStyle |
distorted architecture
ⓘ
foggy environments ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.